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== The rule and implications == | == The rule and implications == | ||
When [[Chip]] is sliding on the same line as a block, Chip ''cannot'' push the block in the direction that the block is already moving. Normally this would be impossible, since the block begins sliding one full turn before Chip does; however, circumstances such as Chip [[boosting]] or the block suffering [[ | When [[Chip]] is sliding on the same line as a block, Chip ''cannot'' push the block in the direction that the block is already moving. Normally this would be impossible, since the block begins sliding one full turn before Chip does; however, circumstances such as Chip [[boosting]] or the block suffering [[Slide Delay]] may make the block be within one sliding square, such that Chip attempts to move before the block does. Note that if the block has been pushed into a [[teleport]], boosting is the only way to trigger the Headbanger Rule, since there is no slide delay through teleports. | ||
== Relation to other concepts == | == Relation to other concepts == | ||
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* [[Block echo]] | * [[Block echo]] | ||
* [[Transparency]] | * [[Transparency]] | ||
* [[ | * [[Slide Delay]] | ||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
[[Category:Terminology]] | [[Category:Terminology]] |