Hurry Up, Chip!: Difference between revisions

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{{Infobox Level New|
{{Infobox Level
|name = Hurry Up, Chip!
|pack = cclp2
|image = [[Image:CCLP2 Level 46.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 46
|level = 46
|password = MHPQ
|image = [[File:CCLP2 Level 46.png|300px]]
|hint = Run faster then ever to get through this one alive.
|hint = Run faster then ever to get through this one alive.
|chips required = 1
|chips available = 1
|time = 95
|bold ms = 40
|bold lynx = 39
|difficulty ms = 3
|bold difficulty ms = 3
|bold complexity ms = 1
|difficulty lynx = 3
|bold difficulty lynx = 3
|bold complexity lynx = 2
}}
}}


'''Hurry Up, Chip!''' is the 46th level in [[Chip's Challenge Level Pack 2]]. Cheerily named, as Christian Ståhl is usually noted for, ''Hurry Up, Chip!'' is a notably hard puzzle without a [[level editor]], due to two multiple-choice landings and a [[hidden wall]] maze with cloning [[fireball]]s approaching Chip from behind.
'''Hurry Up, Chip!''' is the 46th level in [[Chip's Challenge Level Pack 2]]. Cheerily named, ''Hurry Up, Chip!'' is a notably hard challenge without a [[level editor]], due to two multiple-choice landings and a [[hidden wall]] maze with cloning [[fireball]]s approaching Chip from behind.


Follow past the glider, step over the trap which a ball will release for Chip, and then move through the maze and (4U 4L 2D 2R) to the level's chip. The [[paramecium]] in the [[pink ball]] room will bounce back, so move L to avoid it. After this, wait for the ball, then run up and take dirt 1 for [[fire boots]], and move through the fireball mazes.
Follow past the glider, step over the trap which a ball will release for Chip, and then move through the maze and (4U 4L 2D 2R) to the level's chip. The [[paramecium]] in the [[pink ball]] room will bounce back, so move L to avoid it. After this, wait for the ball, then run up and take dirt 1 for [[fire boots]], and move through the fireball mazes.


Eventually, Chip will reach a large open space, which is actually full of [[hidden wall]]s; play 3D across the east wall, then 2L U 2L 3D 4R 3D 6L 5U 2L 4D 2L and down to a choice of [[force floor]] strips. Among the first five, four lead to [[teeth]], which Chip cannot avoid once he steps on the strip, and the next three all lead to [[suction boots]] guarded by another teeth. Move onto strip 3, then follow to the west and exit.
Eventually, Chip will reach a large open space, which is actually full of hidden walls; play 3D across the east wall, then 2L U 2L 3D 4R 3D 6L 5U 2L 4D 2L and down to a choice of [[force floor]] strips. Among the first five, four lead to [[teeth]], which Chip cannot avoid once he steps on the strip, and the next three all lead to [[suction boots]] guarded by another teeth. Move onto strip 3, then follow to the west and exit.
 
==Full level map==
[[File:Cclp2_full_map_level_46.png|500px]]


== Walkthrough ==
== Walkthrough ==
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