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{{Infobox | {{Infobox Tile | ||
|cc1 = Yes | |cc1 = Yes | ||
|cc2 = Yes | |cc2 = Yes | ||
|cc1index = 56 | |cc1index = 56 | ||
|multidirectional = | |cc2id = 26 | ||
|multidirectional = Only in [[Ruleset#Steam_ruleset_(CC2)|Steam]] | |||
|moves = Controlled by player or monster | |moves = Controlled by player or monster | ||
}} | }}{{Distinguish|Ice Cube}} | ||
An '''ice block''' is a special type of [[block]] introduced in [[Chip's Challenge 2]]. In addition to those that can push [[block|dirt blocks]], [[object]]s that can push ice blocks also include other ice blocks. | |||
It can also be inserted into [[Chip's Challenge 1]] using the patch [http://davidstolp.com/old/chips/patches/pgchip.html pgchip] by [[David Stolp|pieguy]]. The properties of ice blocks from this patch are slightly different from those of Chip's Challenge 2. | |||
It can also be inserted into Chip's Challenge 1 using the patch [http://davidstolp.com/old/chips/patches/pgchip.html pgchip] by [[David Stolp| | |||
== Properties == | == Properties == | ||
* Multiple ice blocks in a row can be pushed simultaneously. | * Multiple ice blocks in a row can be pushed simultaneously. | ||
* Ice blocks will turn [[fire]] into [[water]], | * Ice blocks will turn [[fire]] into [[water]], water into [[ice]], and [[dirt]] into [[floor]]. | ||
=== CC1 only === | === CC1 only === | ||
* Ice block [[clone machine]]s consist of an ice block on the top layer and a [[clone block]] on the bottom layer. | * Ice block [[clone machine]]s consist of an ice block on the top layer and a [[clone block]] on the bottom layer. | ||
* [[Teeth]] and [[tank]]s can push ice blocks. | * [[Teeth]] and [[tank]]s can push ice blocks. | ||
=== CC2 only === | === CC2 only === | ||
* Ice blocks can be pushed over many tiles that are [[acting wall]]s to normal blocks, like [[ | * Ice blocks can be pushed over many tiles that are [[acting wall]]s to normal blocks, like [[thief|thieves]] and [[computer chip]]s. | ||
* If a [[block|dirt block]] is [[Item Bestowal|bestowed]] [[fire boots]] and then [[transmogrifier|transformed]], the resulting ice block will not melt in [[flame jet]]s or convert fire to water. If it is bestowed [[flippers]], it will not convert water to ice. | |||
* Ice blocks can remove some [[acting dirt]] in addition to dirt itself, like fake [[blue wall]]s, [[lock]]s (when carrying the corresponding [[key]]s), and [[socket]]s (if the chip count is zero). More precisely, they will only remove [[terrain]] acting dirt and will not pick up [[static object]]s, even blue keys. | |||
* Ice blocks on floor or [[wire]]s will melt into water when a [[fireball]] collides with them. | |||
== Use in CC1 == | == Use in CC1 == | ||
After applying the pgchip patch, one of the [[unused]] tiles is then replaced with the ice block in the tile index. The patch was written before Chip's Challenge 2 was released, so David Stolp worked with descriptions from [[Chuck Sommerville]] to create the tile. | After applying the pgchip patch, one of the [[unused]] tiles is then replaced with the ice block in the tile index. The patch was written before Chip's Challenge 2 was released, so David Stolp worked with descriptions from [[Chuck Sommerville]] to create the tile. | ||
Special level sets, or just special levels in | Special level sets, or just special levels in a set, have been made to demonstrate the effects of the ice block; Chip can play the levels that do not have the tile in them normally, but must use pgchip to play the ones with. | ||
== See also == | |||
* [[Block]] | |||
* [[Clone block]] | |||
* [[Directional block]] | |||
== External Links == | == External Links == | ||
[http://davidstolp.com/old/chips/patches/pgchip.html Download pgchip] | * [http://davidstolp.com/old/chips/patches/pgchip.html Download pgchip] | ||
* [http://davidstolp.com/old/chips/overall.php?set=TCCLPpgchip A level set exclusively using pgchip] | |||
[[Category:Patches]] | [[Category:Patches]] |