J.B. Lewis: Difference between revisions

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[[File:John Lewis.jpg|right]]
[[File:John Lewis.jpg|right]]


'''John "J.B." Lewis''' is one of the top [[Chip's Challenge]] players, being second place in [[Chip's Challenge 1]] (5,977,650), second place in [[Chip's Challenge Level Pack 2|CCLP2]] (6,050,900), second place in [[Chip's Challenge Level Pack 3|CCLP3]] (6,093,660), second place in [[Chip's Challenge Level Pack 1|CCLP1]] (6,006,000), and second place in [[Chip's Challenge Level Pack 4|CCLP4]] (6,111,130). He also has first place across all five [[Lynx]] scoreboards for CC1 and CCLP1-4.
'''John "J.B." Lewis''' is one of the top [[Optimization|optimizers]] in [[Chip's Challenge]], being second place in [[Chip's Challenge 1]] (5,977,650), second place in [[Chip's Challenge Level Pack 2|CCLP2]] (6,050,900), second place in [[Chip's Challenge Level Pack 3|CCLP3]] (6,093,660), second place in [[Chip's Challenge Level Pack 1|CCLP1]] (6,006,000), and second place in [[Chip's Challenge Level Pack 4|CCLP4]] (6,111,130). He also has first place across all five [[Lynx]] scoreboards for CC1 and the four CCLPs.


Among his many high scores, the most famous in each set are generally known as the first 306 in [[Follow the Glacier Brick Road]], whose [[boosting]] was once thought to be humanly impossible to perform, and the almost inhumanly unlucky 436 route to [[Blobnet]] (though strategy, readable on its page, helps out quite a bit).
Among his many high scores, the most famous in each set are generally known as the first 306 in [[Follow the Glacier Brick Road]], whose [[boosting]] was once thought to be humanly impossible to perform, and the almost inhumanly unlucky 436 route to [[Blobnet]] (though strategy, readable on its page, helps out quite a bit).
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J.B.'s talent, often known as prodigious, is usually best seen in squeezing the last few seconds out of a level, using roundabout routes, efficient [[block]] pushing, and laser-accurate [[monster]] usage.
J.B.'s talent, often known as prodigious, is usually best seen in squeezing the last few seconds out of a level, using roundabout routes, efficient [[block]] pushing, and laser-accurate [[monster]] usage.


J.B was also the group leader of the [[CCLP3]] staff. Thirty-three of his 99 eligible levels were placed into CCLP3, which was the most of any designer. He reprised his role as staff leader for [[CCLP1]], and had 13 of his levels make it into the final set.
J.B was also the group leader of the CCLP3 staff. Thirty-three of his 99 eligible levels were placed into CCLP3, which was the most of any designer. He reprised his role as staff leader for [[Chip's Challenge Level Pack 1|CCLP1]], and had 13 of his levels make it into the final set.


 
== Level sets ==
== Levelsets ==
J.B has numerous [[level set]]s available online. ''JL1'' contains 101 levels, many of which were available in a more primitive form in his previous set ''JohnL1'', which since has been taken offline. ''JohnL2'' was a set created to emulate the style of [http://davidstolp.com/old/chips/overall.php?set=andrewb1%20new AndrewB1,] and thus is only compatible with the MS [[ruleset]].
J.B has primary level sets available online. ''JL1'' contains 101 levels, many of which were available in a more primitive form in his previous set ''JohnL1'', which since has been taken offline. ''JohnL2'' was a set created to emulate the style of [http://davidstolp.com/old/chips/overall.php?set=andrewb1%20new AndrewB1], and thus is only compatible with the MS [[ruleset]].


His next set, ''JBLP1'', has had two different iterations. The first was a 100 level set that eased the difficulty curve of JL1 by swapping out some levels for new ones and making existing ones more fair. After the construction of JBLP1, he began work on ''JBLP2'', but was quickly running short on ideas to fill in 100 levels. In August 2014, he revamped the existing JBLP1 by adding new levels from JBLP2 and swapping out others, bringing the level total to 149.
His next set, ''JBLP1'', has had two different iterations. The first was a 100 level set that eased the difficulty curve of JL1 by swapping out some levels for new ones and making existing ones more fair. After the construction of JBLP1, he began work on ''JBLP2'', but was quickly running short on ideas to fill in 100 levels. In August 2014, he revamped the existing JBLP1 by adding new levels from JBLP2 and swapping out others, bringing the level total to 149.
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Later, in May 2015, [[Chip's Challenge 2]] was finally released on Steam. J.B. released a new 100-level set titled ''Centennium'', which was a collection of ported levels from JBLP1 with added bonus flags and decorative floors and walls, which at the time were two of CC2's largest differences from the first game. He began work on a second set titled ''Centennium II'' which featured original compositions, but once again found himself short of ideas, this time after a whopping 10 levels.
Later, in May 2015, [[Chip's Challenge 2]] was finally released on Steam. J.B. released a new 100-level set titled ''Centennium'', which was a collection of ported levels from JBLP1 with added bonus flags and decorative floors and walls, which at the time were two of CC2's largest differences from the first game. He began work on a second set titled ''Centennium II'' which featured original compositions, but once again found himself short of ideas, this time after a whopping 10 levels.


Between then and his latest set he spent most of his Chip's Challenge time optimizing, until 2018 when he started his magnum opus for Chip's Challenge 1 level designing: ''Walls of CCLP1''. This new 149-level set, inspired by other sets such as ''Walls of CCLP4'' and ''Walls of CCLP3'' from other designers, was planned to feature 149 brand new levels using the [[Walls Of level|walls of]] Chip's Challenge Level Pack 1. Since that point on, he has continuously worked on and off on the set and is now at 144 total levels, a mere 5 away from his ultimate goal. He plans to release the full 149-level set by March 2nd.
Between then and his latest set he spent most of his Chip's Challenge time optimizing, until 2018 when he started his magnum opus for Chip's Challenge 1 level designing: ''[[Walls Of level|Walls of]] CCLP1''. This new 149-level set, inspired by other sets such as ''Walls of [[Chip's Challenge Level Pack 4|CCLP4]]'' and ''Walls of CCLP3'' from other designers, features 149 brand new levels using the walls of Chip's Challenge Level Pack 1.


== Levels in official packs ==
== [[:Category:Levels designed by J.B. Lewis|Levels in official packs]] ==
=== CCLP1 ===
=== [[Chip's Challenge Level Pack 1|CCLP1]] ===
* [[Swept Away]]
{| class="wikitable sortable"
* [[Button Brigade]]
! # !! Name
* [[Sundance]]
|-
* [[Start at the End]]
| 9 || [[Swept Away]]
* [[Mini Pyramid]]
|-
* [[Juxtaposition]]
| 30 || [[Button Brigade]]
* [[Breathing Room]]
|-
* [[Flipside]]
| 48 || [[Sundance]]
* [[Starry Night]]
|-
* [[Flame War]]
| 53 || [[Start at the End]]
* [[Exhibit Hall]]
|-
* [[Comfort Zone]]
| 54 || [[Mini Pyramid]]
* [[Whirlpool]]
|-
| 70 || [[Juxtaposition]]
|-
| 72 || [[Breathing Room]]
|-
| 80 || [[Flipside]]
|-
| 86 || [[Starry Night]]
|-
| 93 || [[Flame War]]
|-
| 108 || [[Exhibit Hall]]
|-
| 114 || [[Comfort Zone]]
|-
| 136 || [[Whirlpool]]
|}


=== CCLP3 ===
=== [[Chip's Challenge Level Pack 3|CCLP3]] ===
* [[Tool Box]]
{| class="wikitable sortable"
* [[Problem Solver]]
! # !! Name
* [[Blue Moon]]
|-
* [[Wireframe]]
| 29 || [[Tool Box]]
* [[Patchwork]]
|-
* [[Every Trick in the Book]]
| 30 || [[Problem Solver]]
* [[Once Upon a Troubadour]]
|-
* [[Backtrack]]
| 37 || [[Blue Moon]]
* [[Construct-a-Maze]]
|-
* [[Air Pocket]]
| 38 || [[Wireframe]]
* [[The Aftermath]]
|-
* [[On the Coast]]
| 41 || [[Patchwork]]
* [[Mediterranean]]
|-
* [[Maginot Line]]
| 42 || [[Every Trick in the Book]]
* [[To Catch a Thief]]
|-
* [[Block and Key]]
| 50 || [[Once Upon a Troubadour]]
* [[Freezer]]
|-
* [[Magic Trick]]
| 53 || [[Backtrack]]
* [[Hidden Depths]]
|-
* [[Floating Plaza]]
| 55 || [[Construct-a-Maze]]
* [[Stress Fracture]]
|-
* [[Obstacle Course]]
| 59 || [[Air Pocket]]
* [[Twisted Chambers]]
|-
* [[Water Trap]]
| 66 || [[The Aftermath]]
* [[Beat the Heat]]
|-
* [[Divide and Conquer]]
| 70 || [[On the Coast]]
* [[Four by Four]]
|-
* [[Think Tank]]
| 82 || [[Mediterranean]]
* [[Grand Prix]]
|-
* [[Vulcan]]
| 85 || [[Maginot Line]]
* [[Rotation]]
|-
* [[Mudpie]]
| 86 || [[To Catch a Thief]]
* [[Mr. McCallahan Presents]]
|-
| 87 || [[Block and Key]]
|-
| 99 || [[Freezer]]
|-
| 108 || [[Magic Trick]]
|-
| 109 || [[Hidden Depths]]
|-
| 110 || [[Floating Plaza]]
|-
| 113 || [[Stress Fracture]]
|-
| 118 || [[Obstacle Course]]
|-
| 120 || [[Twisted Chambers]]
|-
| 125 || [[Water Trap]]
|-
| 127 || [[Beat the Heat]]
|-
| 128 || [[Divide and Conquer]]
|-
| 130 || [[Four by Four]]
|-
| 133 || [[Think Tank]]
|-
| 136 || [[Grand Prix]]
|-
| 137 || [[Vulcan]]
|-
| 139 || [[Rotation]]
|-
| 142 || [[Mudpie]]
|-
| 149 || [[Mr. McCallahan Presents]]
|}


=== CCLP4 ===
=== [[Chip's Challenge Level Pack 4|CCLP4]] ===
*[[Proving Grounds]]
{| class="wikitable sortable"
*[[Reservoir Frogs]]
! # !! Name
*[[Blue Tooth]]
|-
*[[Science Museum]]
| 6 || [[Proving Grounds]]
*[[Shemozzle]]
|-
*[[Color Coordination]]
| 16 || [[Reservoir Frogs]]
*[[Japanese Game Show]]
|-
| 61 || [[Blue Tooth]]
|-
| 70 || [[Science Museum]]
|-
| 109 || [[Shemozzle]]
|-
| 143 || [[Color Coordination]]
|-
| 146 || [[Japanese Game Show]]
|}


== YouTube ==
== YouTube ==
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* Pit of 100 Tiles
* Pit of 100 Tiles
* The Other 100 Tiles
* The Other 100 Tiles
* CHIP56
* Chip56
* JoshL4
* JoshL4
* JoshL5
* JoshL5
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