Just Enough: Difference between revisions

399 bytes added ,  4 April 2019
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|image = [[Image:CCLP2 Level 81.png|300px]]
|image = [[Image:CCLP2 Level 81.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|levelset = [[Chip's Challenge Level Pack 2]]
|designer = [[Dale Bryan]]
|level = 81
|level = 81
|password = OSFN
|password = OSFN
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}}
}}


'''Just Enough''' is the 81st level in [[Chip's Challenge Level Pack 2]]. In this level, one of [[Dale Bryan]]'s easier compositions, Chip must clone a series of blocks in order to get one to the very center; however, he can only clone four of them before the [[teeth]] escapes the changing [[toggle wall]]s and stops the cloning. Therefore, Chip cannot reach either exit on the sides or build over to the center, which requires nine blocks.
'''Just Enough''' is the 81st level in [[Chip's Challenge Level Pack 2]]. In this level, [[Chip]] must [[clone]] a series of [[block]]s in order to get one to the very center; however, he can only clone four of them before the [[teeth]] escapes the changing [[toggle wall]]s and stops the cloning. Therefore, Chip cannot reach either [[exit]] on the sides or build over to the center, which each require nine and eight blocks, respectively.


For a simple route, simply build three blocks across the lower ice strip, using the fourth to erase the [[thin wall]] under the [[suction boots]] due to the rules of [[transparency]]. Push the block L, then move RDL, clone a [[glider]] to explode the [[bomb]], and slide to the exit. This 323 [[No boost route]] is easy, but a [[bust]] was discovered which allows the extension of the bold time to 346.
For a simple route, simply build three blocks across the lower [[ice]] strip, using the fourth to erase the [[thin wall]] under the [[suction boots]] due to the rules of [[transparency]]. Push the block L, then move RDL, clone a [[glider]] to explode the [[bomb]], and slide to the exit. This 323 [[no boost route]] is easy, but a [[bust]] was discovered which allows the extension of the [[bold time]] to 346.


Begin by moving the first block R 2U 5R D, then the second R 2U 6R 2D onto the [[ice]], and lock it into place with the other block. Collect a third block, move it R 2U 5R D as well, and lock a second block into the ice the same way. When Chip slides at the right time, he can pick up two of the blocks without having to slide all the way back to the start.
== Advanced route ==
 
Begin by moving the first block R 2U 5R D, then the second R 2U 6R 2D onto the ice, and lock it into place with the other block. Collect a third block, move it R 2U 5R D as well, and lock a second block into the ice the same way. When Chip slides at the right time, he can pick up two of the blocks without having to slide all the way back to the start.


When cloning block 4, use a [[spring step]]: [1/2] RL, which alters the [[slide delay]] slightly, and also move ''3D'' 2R to avoid releasing the [[teeth]], which would land on the [[force floor]] and contribute to the slide delay negatively. Chip must wait a total of [4 1/2] for the sliding blocks to line up properly, so this [2] loss can be spared. Carry the block out onto the ice strip underneath and wait the remaining [2 1/2] before following it; the clock should tick down to 471 on the second ice space.
When cloning block 4, use a [[spring step]]: [1/2] RL, which alters the [[slide delay]] slightly, and also move ''3D'' 2R to avoid releasing the [[teeth]], which would land on the [[force floor]] and contribute to the slide delay negatively. Chip must wait a total of [4 1/2] for the sliding blocks to line up properly, so this [2] loss can be spared. Carry the block out onto the ice strip underneath and wait the remaining [2 1/2] before following it; the clock should tick down to 471 on the second ice space.
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As before, when pushed L, the block has created a [[dirt]] which deflects the glider eventually into the bomb, allowing Chip to exit from the two force floors. Because the final voluntary move is the second half of a spring step, a normally 345.8 route now becomes a [[Chip's Challenge scoring|346 -.9 route]].
As before, when pushed L, the block has created a [[dirt]] which deflects the glider eventually into the bomb, allowing Chip to exit from the two force floors. Because the final voluntary move is the second half of a spring step, a normally 345.8 route now becomes a [[Chip's Challenge scoring|346 -.9 route]].
== Fix for Lynx ==
The only thing stopping Just Enough from being played in [[Lynx]] are the suction boots on top of a thin wall. In [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], thin walls were placed at coordinates (19, 16) and (22, 14); although this eliminates the possibility of using transparency to collect the suction boots.


== Trivia ==
== Trivia ==
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{{Level Progression|Frost Swirl|The Block Stops Here}}
{{Level Progression|Frost Swirl|The Block Stops Here}}
[[Category:Levels unplayable in Lynx]]
[[Category:Levels unplayable in Lynx]]
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