Loop Holes: Difference between revisions

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{{Infobox Level
{{Infobox Level
|name = Loop Holes
|pack = cclp2
|level = 64
|image = [[File:CCLP2 Level 64.png|300px]]
|image = [[File:CCLP2 Level 64.png|300px]]
|levelset = Chip's Challenge Level Pack 2
|designer = Dale Bryan
|level = 64
|password = POKM
|chips required = 50
|chips available = 50
|time = 400
|bold ms = 348
|bold lynx = 349
|difficulty ms = 3
|bold difficulty ms = 3
|bold complexity ms = 3
|difficulty lynx = 3
|bold difficulty lynx = 3
|bold complexity lynx = 3
}}
}}


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Play as such: U 3L U 5R DLDR 2D LUL (this is the bug; wait [1] and take the chip) 3D 3L 2U RD 2L 6U 7R 6D LDLU 2L 2U (this is the paramecium; no wait is needed) 2L U 2R, and Chip has solved the level.
Play as such: U 3L U 5R DLDR 2D LUL (this is the bug; wait [1] and take the chip) 3D 3L 2U RD 2L 6U 7R 6D LDLU 2L 2U (this is the paramecium; no wait is needed) 2L U 2R, and Chip has solved the level.
==Fix for Lynx==
[[Gravel]] underneath [[door]]s and [[blue wall]]s is not allowed in Lynx. [[CCLXP2]] fixes this by removing the gravel or, in cases where this would cause a [[bug]] or [[paramecium]] to exit its room, by removing the blue wall.


==Full level map==
==Full level map==

Latest revision as of 00:35, 4 May 2024

Loop Holes is the 64th level in Chip's Challenge Level Pack 2. Loop Holes consists of 64 cells with monsters circling through, 50 of which contain chips, and mostly fake blue walls serving as the passages through. Some are real, however.

There is also a bug and a paramecium that are following the chips in their rooms rather than the walls; these are located in cells 36 and 37. Since this level is made of a grid, the route will consist of moves through the cells rather than the level.

Play as such: U 3L U 5R DLDR 2D LUL (this is the bug; wait [1] and take the chip) 3D 3L 2U RD 2L 6U 7R 6D LDLU 2L 2U (this is the paramecium; no wait is needed) 2L U 2R, and Chip has solved the level.

Fix for LynxEdit

Gravel underneath doors and blue walls is not allowed in Lynx. CCLXP2 fixes this by removing the gravel or, in cases where this would cause a bug or paramecium to exit its room, by removing the blue wall.

Full level mapEdit

 

WalkthroughEdit

Previous Level Current Level Next Level
← Jungle Loop Holes Beware of the Teeth! →