Lounge Act: Difference between revisions

26 bytes added ,  20 June 2019
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Tyler Sontag, its designer, had previously been known to employ partial posts frequently in his levels. Three of his seven levels in CCLP3 contain partial posting with [[block]]s, including the infamous [[Pushy]], which involves a partial post with a block and [[glider]]. Five of the forty levels in TS1 and six of the forty levels in TS0 contain partial posts, so this sort of level was to be expected from Tyler.
Tyler Sontag, its designer, had previously been known to employ partial posts frequently in his levels. Three of his seven levels in CCLP3 contain partial posting with [[block]]s, including the infamous [[Pushy]], which involves a partial post with a block and [[glider]]. Five of the forty levels in TS1 and six of the forty levels in TS0 contain partial posts, so this sort of level was to be expected from Tyler.


The level has had several minor revisions since its initial release. Many changes were made for aesthetic purposes. The [[fireball]] corridor was once a [[pink ball]] corridor that crossed [[ice]], which increased the level's rigidity. The [[force floor]] path in the southeast corner was once clockwise rather than counterclockwise, but the clockwise configuration made timing the partial post with the moving block difficult in [[Lynx]]. A [[bust]] in the west [[green lock]] section was removed.
The level has had several minor revisions since its initial release. Many changes were made for aesthetic purposes. The [[fireball]] corridor was once a [[pink ball]] corridor that crossed [[ice]], which increased the level's rigidity. The [[force floor]] path in the southeast corner was once clockwise rather than counterclockwise, but the clockwise configuration made timing the partial post with the moving block difficult in [[Lynx ruleset|Lynx]]. A [[bust]] in the west [[green lock]] section was removed.


== Trivia ==
== Trivia ==
* This level is named after the Nirvana song of the same name, off the 1991 album ''Nevermind''.
* This level is named after the Nirvana song of the same name, off the 1991 album ''Nevermind''.
* Tyler designed the level to be playable in pedantic [[Lynx]] mode.
* Tyler designed the level to be playable in pedantic [[Lynx ruleset|Lynx]] mode.


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