Maginot Line: Difference between revisions
(Added video) |
mNo edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp3 | ||
|level = 85 | |||
|image = [[File:CCLP3 Level 85.png|300px]] | |image = [[File:CCLP3 Level 85.png|300px]] | ||
}} | |||
'''Maginot Line''' is the 85th level in [[Chip's Challenge Level Pack 3]]. It was created by [[J.B. Lewis]]. | '''Maginot Line''' is the 85th level in [[Chip's Challenge Level Pack 3]]. It was created by [[J.B. Lewis]]. | ||
There are two ways to solve this. The first method is to use the block to hold down the trap buttons, first in the lower area, then in the top area. The second method is to use monsters to hold down the trap buttons, using a glider in the lower area and fireballs in the top area (they should circle in 2x2 or 3x2 rectangles). | There are two ways to solve this. The first method is to use the block to hold down the trap buttons, first in the lower area, then in the top area. The second method is to use monsters to hold down the trap buttons, using a glider in the lower area and fireballs in the top area (they should circle in 2x2 or 3x2 rectangles). | ||
==Full level map== | == Full level map == | ||
[[File:Cclp3_full_map_level_85.png|500px]] | [[File:Cclp3_full_map_level_85.png|500px]] | ||
Latest revision as of 05:38, 30 April 2020
Maginot Line is the 85th level in Chip's Challenge Level Pack 3. It was created by J.B. Lewis.
Level set | Chip's Challenge Level Pack 3 |
---|---|
Level number | 85 |
Designer | J.B. Lewis |
Password | DYHW |
Chips | 144 required / 144 available |
Time limit | 600 |
MS (Scores) | |
Bold time | 516 |
Public time | 507 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 507 |
Public time | 405 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
There are two ways to solve this. The first method is to use the block to hold down the trap buttons, first in the lower area, then in the top area. The second method is to use monsters to hold down the trap buttons, using a glider in the lower area and fireballs in the top area (they should circle in 2x2 or 3x2 rectangles).
Full level mapEdit
WalkthroughEdit
Previous Level | Current Level | Next Level |
---|---|---|
← No End in Sight | Maginot Line | To Catch a Thief → |