Marooned: Difference between revisions

250 bytes added ,  16 January 2019
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Hence, the solution is to bridge back to the green button again and hit it ''twice'', which will allow the teeth to reset itself back to the right side. The bridge will allow Chip to return to the center while the toggle walls are ''closed'', which was previously impossible. The teeth will now open the toggle walls such that Chip can collect the flippers and exit.
Hence, the solution is to bridge back to the green button again and hit it ''twice'', which will allow the teeth to reset itself back to the right side. The bridge will allow Chip to return to the center while the toggle walls are ''closed'', which was previously impossible. The teeth will now open the toggle walls such that Chip can collect the flippers and exit.
== Trivia ==
* This level was originally designed for inclusion in the [[CC2]] main game and named '''No Problem Atoll''', but did not make the final cut. It can be played in [http://cczone.invisionzone.com/files/file/568-cc2-rejects/ CC2 Rejects].


== [[CCLP3 storyline]] ==
== [[CCLP3 storyline]] ==