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Metal Harbor: Difference between revisions
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'''Metal Harbor''' is the 120th level in [[Chip's Challenge Level Pack 1]]. It was created by [[Tyler Sontag]]. The title and the level were inspired by the video game ''Sonic Adventure 2'', in which one of its levels has the same title. | '''Metal Harbor''' is the 120th level in [[Chip's Challenge Level Pack 1]]. It was created by [[Tyler Sontag]]. The title and the level were inspired by the video game ''Sonic Adventure 2'', in which one of its levels has the same title. | ||
Metal Harbor contains a minor bust in the Lynx ruleset, as Chip can spend one of his 5 blocks from the thief island at (24, 17). This allows a block slap off the fire tile at (25, 18), which results in there being an extra block. Unfortunately, the lack of boosting and the forced splash delay keep Lynx from being faster in spite of this bust. | Metal Harbor contains a minor bust in the [[Lynx ruleset]], as Chip can spend one of his 5 blocks from the thief island at (24, 17). This allows a block slap off the fire tile at (25, 18), which results in there being an extra block. Unfortunately, the lack of boosting and the forced splash delay keep Lynx from being faster in spite of this bust. | ||
== Full level map == | == Full level map == |
Revision as of 19:26, 28 March 2020
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
---|---|
Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]] Metal Harbor is the 120th level in Chip's Challenge Level Pack 1. It was created by Tyler Sontag. The title and the level were inspired by the video game Sonic Adventure 2, in which one of its levels has the same title.
Metal Harbor contains a minor bust in the Lynx ruleset, as Chip can spend one of his 5 blocks from the thief island at (24, 17). This allows a block slap off the fire tile at (25, 18), which results in there being an extra block. Unfortunately, the lack of boosting and the forced splash delay keep Lynx from being faster in spite of this bust.
Full level map
Walkthrough
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← The Sewers | Metal Harbor | Chip Plank Galleon → |