Mice Are Good for Something: Difference between revisions

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== Trivia ==
== Trivia ==


The setup at the start of the level was built such that the [[Non-Existence Glitch]] would allow the level to be [[busted]] by waiting until the ball stepped on [0, 0] to move R. This would allow the player to forgo all the block pushing. This bust never made it to a released version, and it seems that David decided that pushing the blocks through the successively more difficult [[recessed wall]], [[ice]] and [[force floor]] maze in the southwest to bring them around to the [[water]] was sufficiently entertaining. The voters of [[CCLP3]] seem to have agreed. The idea for the bust did appear in David's set [[pi]] in level #10, "jump, chip, jump".
The setup at the start of the level was built such that the [[Non-Existence Glitch]] would allow the level to be [[busted]] by waiting until the ball stepped on [0, 0] to move R. This would allow the player to forgo all the block pushing. This bust never made it to a released version, and it seems that David decided that pushing the blocks through the successively more difficult [[recessed wall]], [[ice]] and [[force floor]] maze in the southwest to bring them around to the [[water]] was sufficiently entertaining. The voters of [[Chip's Challenge Level Pack 3|CCLP3]] seem to have agreed. The idea for the bust did appear in David's set [[pi]] in level #10, "jump, chip, jump".


When the record for this level was confirmed, it was the longest standing unconfirmed record of [[CCLP3]] at just over eight years (2939 days). [[Bug Arranging]] and [[Complex]] are close behind though, so those will soon surpass this duration. A feature of the level that makes it difficult to process what exactly needs to be done to find the quickest method, is that the [[recessed wall]] section of the level could in fact process five more [[block]]s than are required.
When the record for this level was confirmed, it was the longest standing unconfirmed record of [[Chip's Challenge Level Pack 3|CCLP3]] at just over eight years (2939 days). [[Bug Arranging]] and [[Complex]] are close behind though, so those will soon surpass this duration. A feature of the level that makes it difficult to process what exactly needs to be done to find the quickest method, is that the [[recessed wall]] section of the level could in fact process five more [[block]]s than are required.


==Full level map==
==Full level map==
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