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Microsoft's version of Chip's Challenge: Difference between revisions

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MSCC only has two (possibly three) music tracks, versus the thirteen level tracks in the Lynx version.
MSCC only has two (possibly three) music tracks, versus the thirteen level tracks in the Lynx version.


All [[monster]]s are free to walk onto [[fire]], where (except for the [[fireball]]) they will die.
All [[monster]]s, except [[walker]]s and [[bug]]s, are free to walk onto [[fire]], where (except for the [[fireball]]) they will die.


Chip's arsenal of tools was made more thematically appropriate: the fire shield became [[fire boots]], the water shield because [[flippers]] (and, unlike Lynx, Chip has unique artwork for swimming), and the magnet became [[suction boots]].  The cleats also became [[ice skates]], which makes somewhat less sense.
Chip's arsenal of tools was made more thematically appropriate: the fire shield became [[fire boots]], the water shield because [[flippers]] (and, unlike Lynx, Chip has unique artwork for swimming), and the magnet became [[suction boots]].  The cleats also became [[ice skates]], which makes somewhat less sense.
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Hints in general were converted from all uppercase (a restriction of the Lynx version's sprite font) to sentence case, although the same was not done for level tiles.
Hints in general were converted from all uppercase (a restriction of the Lynx version's sprite font) to sentence case, although the same was not done for level tiles.


In a number of Lynx levels, Chip initially faces north; however, when the level loads, he immediately turns to face south, so this is almost imperceptible. In every MSCC level, Chip faces south.
In a number of Lynx levels, Chip initially faces north; however, when the level loads, he immediately turns to face south, so this is almost imperceptible. In several MSCC levels, Chip begins the level facing in a non-south direction and will stay this way until the player starts the level. These levels are [[Digger]], [[Chchchips]], [[Kablam]], and [[All Full]].


== Gameplay differences between MSCC and Tile World's emulation ==
== Gameplay differences between MSCC and Tile World's emulation ==

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