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MSCC only has two (possibly three) music tracks, versus the thirteen level tracks in the Lynx version. | MSCC only has two (possibly three) music tracks, versus the thirteen level tracks in the Lynx version. | ||
All [[monster]]s are free to walk onto [[fire]], where (except for the [[fireball]]) they will die. | All [[monster]]s, except [[walker]]s and [[bug]]s, are free to walk onto [[fire]], where (except for the [[fireball]]) they will die. | ||
Chip's arsenal of tools was made more thematically appropriate: the fire shield became [[fire boots]], the water shield because [[flippers]] (and, unlike Lynx, Chip has unique artwork for swimming), and the magnet became [[suction boots]]. The cleats also became [[ice skates]], which makes somewhat less sense. | Chip's arsenal of tools was made more thematically appropriate: the fire shield became [[fire boots]], the water shield because [[flippers]] (and, unlike Lynx, Chip has unique artwork for swimming), and the magnet became [[suction boots]]. The cleats also became [[ice skates]], which makes somewhat less sense. | ||
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Hints in general were converted from all uppercase (a restriction of the Lynx version's sprite font) to sentence case, although the same was not done for level tiles. | Hints in general were converted from all uppercase (a restriction of the Lynx version's sprite font) to sentence case, although the same was not done for level tiles. | ||
In a number of Lynx levels, Chip initially faces north; however, when the level loads, he immediately turns to face south, so this is almost imperceptible. | In a number of Lynx levels, Chip initially faces north; however, when the level loads, he immediately turns to face south, so this is almost imperceptible. In several MSCC levels, Chip begins the level facing in a non-south direction and will stay this way until the player starts the level. These levels are [[Digger]], [[Chchchips]], [[Kablam]], and [[All Full]]. | ||
== Gameplay differences between MSCC and Tile World's emulation == | == Gameplay differences between MSCC and Tile World's emulation == |
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