Partial Post: Difference between revisions

273 bytes removed ,  6 March 2021
m
no edit summary
(Added full level map)
mNo edit summary
 
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{otheruses4|the 138th level in CC1|the technique|partial posting}}
{{Infobox Level
 
|pack = cc1
{{Infobox Level New
|name = PARTIAL POST
|image = [[Image:Level 138.png|300px]]
|levelset = [[Chip's Challenge 1]]
|level = 138
|level = 138
|password = LUJT
|image = [[File:Level_138.png|300px]]
|hint = Block [[teleport]]ers to re-route them.
|hint = Block [[teleport]]ers to re-route them.
|chips required = 0
|chips available = 0
|time = 300
|bold ms = 240
|bold lynx = 225
|difficulty ms = 3
|bold difficulty ms = 4
|bold complexity ms = 4
|difficulty lynx = 3
|bold difficulty lynx = 3
|bold complexity lynx = 4
}}
}}
 
{{otheruses4|the 138th level in CC1|the technique named after this level|partial posting}}
'''Partial Post''' is the 138th level in [[Chip's Challenge 1]]. If you map out Partial Post, you will note that there are nine [[teleport]] rooms, with only the first one being different from the others, and one containing 16 [[block]]s, numbered here in forwards [[reading order]]. Since all eight teleports aside from teleport 1 are blocked on the left side, Partial Post will cause its players to slide into insanity, until they figure out the hint's meaning: Chip must move the 16 blocks to each of the other eight rooms, located R and 2R (the 2R block to keep Chip from pushing the R block as he emerges) from the teleport, which will cause Chip to slide over the original teleport into the exit. (See the [[teleport]] page for more information.)
'''Partial Post''' is the 138th level in [[Chip's Challenge 1]]. If you map out Partial Post, you will note that there are nine [[teleport]] rooms, with only the first one being different from the others, and one containing 16 [[block]]s, numbered here in forwards [[reading order]]. Since all eight teleports aside from teleport 1 are blocked on the left side, Partial Post will cause its players to slide into insanity, until they figure out the hint's meaning: Chip must move the 16 blocks to each of the other eight rooms, located R and 2R (the 2R block to keep Chip from pushing the R block as he emerges) from the teleport, which will cause Chip to slide over the original teleport into the exit. (See the [[teleport]] page for more information.)


Line 32: Line 15:


==Full level map==
==Full level map==
[[Image:Cc1_full_map_level_138.png|500px]]
[[File:Cc1_full_map_level_138.png|500px]]


== Walkthrough ==
== Walkthrough ==
trusted-editors
994

edits