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{{Infobox | {{Infobox Tile | ||
|name = Rover | |name = Rover | ||
|image = [[Image:RoverS_AllCycles_CC2.gif]] | |image cc2 = [[Image:RoverS_AllCycles_CC2.gif]] | ||
|cc2 = Yes | |cc2 = Yes | ||
|multidirectional = Yes | |multidirectional = Yes | ||
|moves = Yes | |moves = Yes | ||
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== Sequence == | == Sequence == | ||
Each behavior lasts for 32 attempted moves. A cycle can be shortened if the rover gets stuck/runs into a wall, and can be lengthened by delaying voluntary movement, e.g. with slides, being trapped, or being on a clone machine (in which cases it will not update for the duration it cannot voluntarily move). However, each movement tick a rover attempts to move but can’t counts as 2 attempted moves instead of 1, so e.g. for a rover surrounded by walls, each non-teeth cycle lasts 0.8 seconds rather than 32 movement ticks / (20 movement ticks / second) = 1.6 seconds (teeth cycles last twice as long as non-teeth cycles). | Each behavior lasts for 32 attempted moves. A cycle can be shortened if the rover gets stuck/runs into a wall, and can be lengthened by delaying voluntary movement, e.g. with slides, being trapped, or being on a clone machine (in which cases it will not update for the duration it cannot voluntarily move). However, each movement tick a rover attempts to move but can’t counts as 2 attempted moves instead of 1, so e.g. for a rover surrounded by walls, each non-teeth cycle lasts 0.8 seconds rather than 32 movement ticks / (20 movement ticks / second) = 1.6 seconds (teeth cycles last twice as long as non-teeth cycles). | ||
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[[Category: | [[Category:Tiles]] |