Snakes and Ladders: Difference between revisions

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{{Infobox Level
{{Infobox Level
|name = Snakes and Ladders
|pack = cclp3
|image = [[Image:CCLP3_Level_2.png|300px]]
|levelset = [[Chip's Challenge Level Pack 3]]
|level = 2
|level = 2
|password = VDMZ
|image = [[File:CCLP3_Level_2.png|300px]]
|hint = No
|chips required = 102
|chips available = 102
|time = 400
|bold = 342 MS / 338 Lynx
|difficulty = 1
|bold difficulty = 2
}}
}}


'''Snakes and Ladders''' is the second level in [[Chip's Challenge Level Pack 3]]. It was created by "Firefly" (real name unknown). There are 36 rooms in a 6x6 square numbered by forwards [[reading order]], mimicking a gameboard, with [[force floor]]s climbing and descending, [[computer chip]]s in most rooms, and the occasional [[bomb]] hazard.
'''Snakes and Ladders''' is the second level in [[Chip's Challenge Level Pack 3]]. It was created by "[[Firefly]]" (real name unknown). There are 36 rooms in a 6x6 square numbered by forwards [[reading order]], mimicking a gameboard, with [[force floor]]s climbing and descending, [[computer chip]]s in most rooms, and the occasional [[bomb]] hazard.


Move through the rooms 4R 2U, taking all the chips, then R to room 24, directly (2D) and finish room 24. Continue 2U further and leave behind a chip in room 12, then U 4L, leaving behind one chip in rooms 4 and 3 and three chips in room 2 - as the exit is in room 1.
Move through the rooms 4R 2U, taking all the chips, then R to room 24, directly (2D) and finish room 24. Continue 2U further and leave behind a chip in room 12, then U 4L, leaving behind one chip in rooms 4 and 3 and three chips in room 2 - as the exit is in room 1.


Slide south one room, then LR 2D R and circle counterclockwise through these four rooms, and then jump across the force floor strip in room 20 carefully, as sliding into room 26 will leave the level [[cook]]ed. (There is a [[block]] in room 17 that can remove the bomb that traps Chip inside that room.) Divert directly south to room 25, then continue 2U 4R 2L U 3R U 5L through the remaining rooms and [[exit]].
Slide south one room, then LR 2D R and circle counterclockwise through these four rooms, and then jump across the force floor strip in room 20 carefully, as sliding into room 26 will leave the level [[cook]]ed. (There is a [[block]] in room 17 that can remove the bomb that traps Chip inside that room.) Divert directly south to room 25, then continue 2U 4R 2L U 3R U 5L through the remaining rooms and [[exit]].
== Full level map ==
[[File:Cclp3_full_map_level_2.png|500px]]


== Walkthrough ==
== Walkthrough ==
 
{{#ev:youtube|VFzQgplpRAM}}
[[File:CCLP3 level 2 solution - 342 seconds|425px]]


{{Level Progression|Entrance Examination|A Walk in the Park}}
{{Level Progression|Entrance Examination|A Walk in the Park}}
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