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'''SuperCC''', often known as '''SuCC''' is an open-source Chip's Challenge emulator written in Java. It was created by [[Markus O.]] and has been maintained by [[User:MilkyWayWishes|Moonman]] following Markus' departure from the community. | |||
'''SuperCC''', often known as '''SuCC''' | |||
SuperCC emulates the [[MS | Unlike [[Tile World]], which aims to emulate the game as closely as possible, SuperCC is geared towards [[optimization|optimizers]] and can be considered a [https://en.wikipedia.org/wiki/Tool-assisted_speedrun TAS]. | ||
SuperCC emulates the [[MS]] ruleset and does not support [[Lynx]] or [[CC2]]. | |||
== Features == | == Features == | ||
SuperCC does not emulate the game in real time, taking a step-by-step approach instead. After each move, the game is paused until the player makes another move, or performs a half-wait by pressing the spacebar. Bad moves can also be rewinded with the backspace key. | SuperCC does not emulate the game in real time, taking a step-by-step approach instead. After each move, the game is paused until the player makes another move, or performs a [[half-wait]] (by pressing the spacebar). Bad moves can also be rewinded (with the backspace key). It is also possible to save previous playing states and load them again afterwards. | ||
Unlike [[Tile World]] and [[ | Unlike [[Tile World]] and [[MSCC]], which only show a 9 by 9 viewport, SuperCC displays the entire 32 by 32 map at once. Additionally, the default [[tileset]] clearly identifies real and fake [[blue wall]]s, [[hidden wall]]s and [[invisible wall]]s. | ||
Another feature unique to SuperCC is seed searching. In levels featuring [[random element]]s, SuperCC can search through all random seeds for the ones that will result in an optimal solution. | Another feature unique to SuperCC is seed searching. In levels featuring [[random element]]s, SuperCC can search through all random seeds for the ones that will result in an optimal solution. | ||
== | == File formats == | ||
SuperCC | SuperCC can read levels in [[DAT]] format, and playback [[TWS]] solutions. | ||
By default, SuperCC solutions are stored in JSON format, plain text files containing a list of moves. SuperCC can also export solutions into TWS format, with anti-cheating modifications. | |||
== Platform support == | |||
SuperCC is written in the Java programming language and distributed in a JAR file; therefore, it can run on any system that supports Java 8 or later, including Windows, MacOS and Linux. | |||
== | == Accuracy == | ||
SuperCC emulates the MS ruleset very accurately, and is able to playback nearly all solutions from the [[public TWS]]. The few remaining emulation issues involve mouse usage, certain [[invalid]] tile combinations, and obscure glitches such as the [[Tank Top Glitch]], [[Convergence Glitch]] and [[Multiple Tank Glitch]]. Apart from mouse usage, none of these affect official levels. | |||
SuperCC | |||
SuperCC also features partial data resetting support, allowing many [[insane level]]s to be solved. However, [[the most insane level ever!]] remains unsolvable in SuperCC as [[data resetting|autopsy reset]] does not work. | |||
== See also == | == See also == | ||
* [[Tile World]] | * [[Tile World]] | ||
* [[SSViewer]] | |||
== External | == External Links == | ||
* [ | * [http://cczone.invisionzone.com/files/file/687-supercc/ Download SuperCC] on [[CCZone]] | ||
* [ | * [http://cczone.invisionzone.com/topic/1533-wip-supercc-a-chips-challenge-tasing-emulator/ CCZone thread] | ||
* [https://github.com/jgdhs27/SuperCC Markus' original SuperCC GitHub repository] | * [https://github.com/jgdhs27/SuperCC Markus' original SuperCC GitHub repository] | ||
* [https://github.com/SicklySilverMoon/SuperCC | * [https://github.com/SicklySilverMoon/SuperCC Moonman's SuperCC GitHub repository] | ||
[[Category: | [[Category:Software]] |