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Editing Talk:Glitch
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I don't think those should be merged, since the causes are very different. One has to do with splash animation code not being canceled on level reset, and the other has something to do with spring mining. Plus, the spring mining case seems limited to blocks, whereas the other does not. [[User:Random 8|Random 8]] ([[User talk:Random 8|talk]]) 10:10, 28 March 2020 (CDT) | I don't think those should be merged, since the causes are very different. One has to do with splash animation code not being canceled on level reset, and the other has something to do with spring mining. Plus, the spring mining case seems limited to blocks, whereas the other does not. [[User:Random 8|Random 8]] ([[User talk:Random 8|talk]]) 10:10, 28 March 2020 (CDT) | ||