Tele-Portion: Difference between revisions

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{{Infobox Level New|
{{Infobox Level
|name = Tele-Portion
|pack = cclp2
|image = [[Image:CCLP2 Level 32.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 32
|level = 32
|password = IWSA
|image = [[File:CCLP2 Level 32.png|300px]]
|hint = Block sure is useful.
|hint = Block sure is useful.
|chips required = 44
|chips available = 44
|time = 400
|bold ms = 377
|bold lynx = 369
|difficulty ms = 3
|bold difficulty ms = 4
|bold complexity ms = 2
|difficulty lynx = 3
|bold difficulty lynx = 2
|bold complexity lynx = 2
}}
}}


'''Tele-Portion''' is the 32nd level in [[Chip's Challenge Level Pack 2]]. It was designed by Rolf Redford, who also designed the famous [[Lot of Danger]] and is thus known for medium-hard levels.
'''Tele-Portion''' is the 32nd level in [[Chip's Challenge Level Pack 2]].


If someone plays Tele-Portion for any significant length of time, he/she will figure out that the [[computer chip|chips]] to the left of the [[teleport]] at [16, 10] are inaccessible by normal means; he/she must use a [[partial posting|partial post]] to do this. This job, though obvious, is in practice ''very'' difficult because of several noticable differences from [[Partial Post]]: the hint is more vague, the teleport sequence is much more difficult to figure out, and the [[block]]s are more difficult to arrange. Mistakes often require the player to start over.
If someone plays Tele-Portion for any significant length of time, they will figure out that the [[computer chip|chips]] to the left of the [[teleport]] at (16, 10) are inaccessible by normal means; they must use a [[partial posting|partial post]] to do this. This job, though obvious, is in practice ''very'' difficult because of several noticable differences from [[Partial Post]]: the hint is more vague, the teleport sequence is much more difficult to figure out, and the [[block]]s are more difficult to arrange. Mistakes often require the player to start over.


Collect some of the chips with 3U 5R 3D L 2U 3L DRDL, load two blocks into the teleport, and use the second to teleport back west and collect four sets of chips. Move a third block in and then simply slide >LRLRL, collecting the chip above the start teleport, and then load a fourth block in and follow it to the initial corridor. Slide 2:[>LRL] to collect the remaining chips in this section, and then >RU to reach the final two. Return over the [[ice]] path, which will allow Chip to [[exit]] now that all the chips have been collected.
Collect some of the chips with 3U 5R 3D L 2U 3L DRDL, load two blocks into the teleport, and use the second to teleport back west and collect four sets of chips. Move a third block in and then simply slide >LRLRL, collecting the chip above the start teleport, and then load a fourth block in and follow it to the initial corridor. Slide 2:[>LRL] to collect the remaining chips in this section, and then >RU to reach the final two. Return over the [[ice]] path, which will allow Chip to [[exit]] now that all the chips have been collected.
==Full level map==
[[File:Cclp2_full_map_level_32.png|500px]]


== Walkthrough ==
== Walkthrough ==
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