Editing Three Doors

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{{Infobox Level
{{Infobox Level New
|pack = cc1
|name = THREE DOORS
|image = [[Image:Level 46.png|300px]]
|levelset = [[Chip's Challenge 1]]
|level = 46
|level = 46
|image = [[File:Level_46.png|300px]]
|password = HDQJ
|hint = No
|chips required = 14 (specified, but not required)
|chips available = 14
|time = 250
|bold ms = 222
|bold lynx = 200
|difficulty ms = 2
|bold difficulty ms = 2
|bold complexity ms = 1
 
|difficulty lynx = 2
|bold difficulty lynx = 2
|bold complexity lynx = 1
}}
}}


'''Three Doors''' is the 46th level in [[Chip's Challenge 1]]. The additions to [[boosting]] in the changes from [[Lynx ruleset|Lynx]] to MS cause Three Doors to be [[busted]]: the chips are not required thanks to an [[ice]] stretch on the top of the level placed in front of a force floor.
'''Three Doors''' is the 46th level in [[Chip's Challenge 1]]. The additions to [[boosting]] in the changes from [[Lynx]] to MS cause Three Doors to be [[busted]]: the chips are not required thanks to an [[ice]] stretch on the top of the level placed in front of a force floor.


Take the [[red key]], step D, and take only the first four [[item]]s before Chip returns to the start and now move D off this. Open the blue and then green [[lock]]s, and then go into the [[monster]] arena through the [[toggle wall]]. In the northwest is the path over the force floor, and in this area, take the left side up to the exit. This solution is not guaranteed due to randomness - [1] can be lost.
Take the [[red key]], step D, and take only the first four [[item]]s before Chip returns to the start and now move D off this. Open the blue and then green [[lock]]s, and then go into the [[monster]] arena through the [[toggle wall]]. In the northwest is the path over the force floor, and in this area, take the left side up to the exit. This solution is not guaranteed due to randomness - [1] can be lost.


The intended solution (and the only solution possible in Lynx) involves collecting all the items and keys at the start, and entering the [[red lock]] and [[fire]] (the [[pink ball]] will not kill Chip in MS due to boosting, and will not kill Chip in Lynx as it can only leave the [[trap]] when the [[brown button]] is held down). Collect the chips and [[yellow key]], and return to the start. Now go down the third ice slide to the "three doors" area, and go through the [[Blue lock|blue]] and [[yellow lock]]s only, collecting the chips, [[suction boots]] and keys (do not press the [[green button]]). Return to the start, go through all 4 locks, continue west through the [[teleport]], and take the leftmost [[recessed wall]] to exit.
The intended solution (and the only solution possible in Lynx) involves collecting all the items and keys at the start, and entering the [[red lock]] and [[fire]] (the [[pink ball]] will not kill Chip in MS due to boosting, and will not kill Chip in Lynx as it can only leave the [[trap]] when the [[brown button]] is held down). Collect the chips and [[yellow key]], and return to the start. Now go down the third ice slide to the "three doors" area, and go through the [[Blue lock|blue]] and [[yellow lock]]s only, collecting the chips, [[suction boots]] and keys (do not press the [[green button]]). Return to the start, go through all 4 locks, continue west through the [[teleport]], and take the leftmost [[recessed wall]] to exit.
==Full level map==
[[File:Cc1_full_map_level_46.png|500px]]


== Walkthrough ==
== Walkthrough ==
{{#ev:youtube|7W_l2_ZXUok}}
{{#ev:youtube|I7k58OyIFPs}}


{{Level Progression|Monster Lab|Pier Seven}}
{{Level Progression|Monster Lab|Pier Seven}}
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