Editing Three Doors
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{{Infobox Level | {{Infobox Level New | ||
| | |name = THREE DOORS | ||
|image = [[Image:Level 46.png|300px]] | |||
|levelset = [[Chip's Challenge 1]] | |||
|level = 46 | |level = 46 | ||
| | |password = HDQJ | ||
|hint = No | |||
|chips required = 14 (specified, but not required) | |||
|chips available = 14 | |||
|time = 250 | |||
|bold ms = 222 | |||
|bold lynx = 200 | |||
|difficulty ms = 2 | |||
|bold difficulty ms = 2 | |||
|bold complexity ms = 1 | |||
|difficulty lynx = 2 | |||
|bold difficulty lynx = 2 | |||
|bold complexity lynx = 1 | |||
}} | }} | ||
'''Three Doors''' is the 46th level in [[Chip's Challenge 1]]. The additions to [[boosting]] in the changes from [[ | '''Three Doors''' is the 46th level in [[Chip's Challenge 1]]. The additions to [[boosting]] in the changes from [[Lynx]] to MS cause Three Doors to be [[busted]]: the chips are not required thanks to an [[ice]] stretch on the top of the level placed in front of a force floor. | ||
Take the [[red key]], step D, and take only the first four [[item]]s before Chip returns to the start and now move D off this. Open the blue and then green [[lock]]s, and then go into the [[monster]] arena through the [[toggle wall]]. In the northwest is the path over the force floor, and in this area, take the left side up to the exit. This solution is not guaranteed due to randomness - [1] can be lost. | Take the [[red key]], step D, and take only the first four [[item]]s before Chip returns to the start and now move D off this. Open the blue and then green [[lock]]s, and then go into the [[monster]] arena through the [[toggle wall]]. In the northwest is the path over the force floor, and in this area, take the left side up to the exit. This solution is not guaranteed due to randomness - [1] can be lost. | ||
The intended solution (and the only solution possible in Lynx) involves collecting all the items and keys at the start, and entering the [[red lock]] and [[fire]] (the [[pink ball]] will not kill Chip in MS due to boosting, and will not kill Chip in Lynx as it can only leave the [[trap]] when the [[brown button]] is held down). Collect the chips and [[yellow key]], and return to the start. Now go down the third ice slide to the "three doors" area, and go through the [[Blue lock|blue]] and [[yellow lock]]s only, collecting the chips, [[suction boots]] and keys (do not press the [[green button]]). Return to the start, go through all 4 locks, continue west through the [[teleport]], and take the leftmost [[recessed wall]] to exit. | The intended solution (and the only solution possible in Lynx) involves collecting all the items and keys at the start, and entering the [[red lock]] and [[fire]] (the [[pink ball]] will not kill Chip in MS due to boosting, and will not kill Chip in Lynx as it can only leave the [[trap]] when the [[brown button]] is held down). Collect the chips and [[yellow key]], and return to the start. Now go down the third ice slide to the "three doors" area, and go through the [[Blue lock|blue]] and [[yellow lock]]s only, collecting the chips, [[suction boots]] and keys (do not press the [[green button]]). Return to the start, go through all 4 locks, continue west through the [[teleport]], and take the leftmost [[recessed wall]] to exit. | ||
== Walkthrough == | == Walkthrough == | ||
[[File:Chip's Challenge 1 level 46 solution - 222 seconds|425px]] | |||
{{Level Progression|Monster Lab|Pier Seven}} | {{Level Progression|Monster Lab|Pier Seven}} |