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(Added full level map) |
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|image = [[Image:CCLP2 Level 100.png|300px]] | |image = [[Image:CCLP2 Level 100.png|300px]] | ||
|levelset = [[Chip's Challenge Level Pack 2]] | |levelset = [[Chip's Challenge Level Pack 2]] | ||
|designer = [[Tyrethali Ansrath]] | |||
|level = 100 | |level = 100 | ||
|password = RNDG | |password = RNDG | ||
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}} | }} | ||
'''Torch''' is the 100th level in [[Chip's Challenge Level Pack 2]]. The only thing Chip has to do is walk the path to take the chips and then return to the [[ | '''Torch''' is the 100th level in [[Chip's Challenge Level Pack 2]]. The only thing [[Chip]] has to do is walk the path to take the chips and then return to the [[fire boots]] to reach the [[exit]], making Torch one of the easiest levels in the set. However, he can speed things up by a second by waiting four moves at some point between after collecting chip 6 and before collecting chip 13; this will save more time than it loses. | ||
== Lynx bold == | == Lynx bold == | ||
Torch's [[bold time]] is faster in Lynx than in MS, because of the differences in how movement is programmed: Lynx attempts to begin moving objects every tick, or [1/4], thus providing quadruple the range as MS. This means that a monster trying to move onto a [[computer chip]] will be committed to being deflected by it after ''[1/4]'' instead of a full [1]. | Torch's [[bold time]] is faster in [[Lynx]] than in [[MS]], because of the differences in how movement is programmed: Lynx attempts to begin moving objects every tick, or [1/4], thus providing quadruple the range as MS. This means that a monster trying to move onto a [[computer chip]] will be committed to being deflected by it after ''[1/4]'' instead of a full [1]. | ||
Therefore, Chip only has to wait [1/4] before he can safely collect this chip; this is first demonstrated if R [1/4] RU are the first moves, which are the ones that begin the Lynx bold route. In MS, Chip would not survive such an encounter even if he is using a [[spring step]]. | Therefore, Chip only has to wait [1/4] before he can safely collect this chip; this is first demonstrated if R [1/4] RU are the first moves, which are the ones that begin the Lynx bold route. In MS, Chip would not survive such an encounter even if he is using a [[spring step]]. | ||
The bold time in Lynx is 347(-.90) | The bold time in Lynx is 347 (-.90). | ||
==Full level map== | ==Full level map== |