Trap: Difference between revisions

67 bytes removed ,  9 May 2021
no edit summary
m (→‎Steam behavior: footnote on steam about block trap sliding)
No edit summary
 
Line 38: Line 38:


== [[Ruleset#Steam ruleset (CC2)|Steam]] behavior ==
== [[Ruleset#Steam ruleset (CC2)|Steam]] behavior ==
In Steam open traps are [[acting floor]] and as such are not affected by the [[Concussion Rule]], breaking levels such as [[Nightmare]] (which had to be changed for the Steam release of CC1) as such. However any blocks in a trap (including [[Ice block]]s and [[Directional block]]s will slide out of a trap in their facing direction when it is opened<ref>Blocks that slide into an open trap will not slide out, the trap has to be closed and reopened in order for them to continue sliding.</ref>.
In Steam open traps are [[acting floor]] and as such are not affected by the [[Concussion Rule]], breaking levels such as [[Nightmare]] (which had to be changed for the Steam release of CC1) as such. However any object that enters a closed trap will be ejected in their facing direction (if possible, otherwise they act normally) if the trap is opened by a ''brown'' button, a wired trap will behave as acting floor when opened.


== See also ==
== See also ==
trusted-editors
544

edits