Editing Well of Wishes

You are not logged in. While you can edit without logging in, your IP address will be recorded publicly, along with the time and date, in this page's history. It is sometimes possible for others to identify you with this information. Creating an account will conceal your IP address and provide you with many other benefits. Messages sent to your IP can be viewed on your talk page.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Infobox Level
{{Infobox Level New|
|pack = cclp2
|name = Well of Wishes
|image = [[Image:CCLP2 Level 31.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 31
|level = 31
|image = [[File:CCLP2 Level 31.png|300px]]
|password = WWYK
|hint = No
|chips required = 15
|chips available = 15
|time = 450
|bold ms = 365
|bold lynx = 350
 
|difficulty ms = 2
|bold difficulty ms = 3
|bold complexity ms = 2
 
|difficulty lynx = 2
|bold difficulty lynx = 3
|bold complexity lynx = 3
}}
}}


'''Well of Wishes''' is the 31st level in [[Chip's Challenge Level Pack 2]]. It seems to have been adapted from the [http://www.shikadi.net/keenwiki/Well_of_Wishes Commander Keen level of the same name.] As is obvious, this level is full of [[water]], and requires [[Chip]] to swim or pile his way through it to collect the 15 chips. [[Even step]] is recommended to guarantee Chip's survival when collecting a chip in front of a set of [[blob]]s.
'''Well of Wishes''' is the 31st level in [[Chip's Challenge Level Pack 2]]. It was designed by [[Tyrethali Ansrath]], and seems to have been adapted from the [http://www.shikadi.net/keenwiki/Well_of_Wishes Commander Keen level of the same name]. As is obvious, this level is full of [[water]], and requires [[Chip]] to swim or pile his way through it to collect the 15 chips. [[Even step]] is recommended to guarantee Chip's survival when collecting a chip in front of a set of [[blob]]s.


Follow the path over two water and [[dirt]] spaces, divert temporarily L to open a shortcut while Chip is waiting anyways, then swim to the teleport, collect one chip, then down to the circle of [[glider]]s and get in to collect a chip to the left of it. Swim back out, take the chip in the middle, and return to the start. Take these four chips, then swim through the pool 4D 4R U to take a shortcut back to the [[thief]], and turn to the south.
Follow the path over two water and [[dirt]] spaces, divert temporarily L to open a shortcut while Chip is waiting anyways, then swim to the teleport, collect one chip, then down to the circle of [[glider]]s and get in to collect a chip to the left of it. Swim back out, take the chip in the middle, and return to the start. Take these four chips, then swim through the pool 4D 4R U to take a shortcut back to the [[thief]], and turn to the south.
Line 12: Line 28:


Return to the blue button, build right and down, and get the block ready by turning right, then continue to build left and run all the way to the left. Complete the block chain above with blocks 2 and 3, which allow Chip to touch the green button. Now, go all the way back to the second thief and build onto the [[toggle wall]] below. To finish, move 2R 4U R (2D 2R 2D R) 2R UDR 2U, which allows Chip to take the final chip and exit.
Return to the blue button, build right and down, and get the block ready by turning right, then continue to build left and run all the way to the left. Complete the block chain above with blocks 2 and 3, which allow Chip to touch the green button. Now, go all the way back to the second thief and build onto the [[toggle wall]] below. To finish, move 2R 4U R (2D 2R 2D R) 2R UDR 2U, which allows Chip to take the final chip and exit.
==[[Melinda time]]==
It is worth noting that the melinda time for this level is 366, one second faster than the record of 365. This theoretical improvement comes from the idea that one of the blobs could escape its native area and wander all the way to the green button, assuming Chip has filled in the dirt tile at (3, 21) first. This is extremely unlikely in practice, however, as the blob must make its way to the button rather quickly while also allowing Chip enough time to leave the area himself.
==Full level map==
[[File:Cclp2_full_map_level_31.png|500px]]


== Walkthrough ==
== Walkthrough ==
Please note that all contributions to Chip's Challenge Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Chip's Challenge Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)
Your changes will be visible immediately.
  • If you want to test editing, try the sandbox.
  • On talk pages, please sign your posts by typing four tildes (~~~~).