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{{Infobox Level | {{Infobox Level New| | ||
| | |name = Who Needs a Flipper? | ||
|image = [[Image:CCLP2 Level 10.png|300px]] | |||
|levelset = [[Chip's Challenge Level Pack 2]] | |||
|level = 10 | |level = 10 | ||
| | |password = KOAG | ||
|hint = Chips may be under blocks. | |hint = Chips may be under blocks. | ||
|chips required = 6 | |||
|chips available = 6 | |||
|time = 399 | |||
|bold ms = 368 | |||
|bold lynx = 366 | |||
|difficulty ms = 1 | |||
|bold difficulty ms = 1 | |||
|bold complexity ms = 1 | |||
|difficulty lynx = 1 | |||
|bold difficulty lynx = 1 | |||
|bold complexity lynx = 1 | |||
}} | }} | ||
'''Who Needs a Flipper?''' is the 10th level in [[Chip's Challenge Level Pack 2]]. A [[water]] space guards the exit, and while a [[block]] cannot be directly pushed into it, moving three blocks around to remove some [[bomb]]s allows for that. | '''Who Needs a Flipper?''' is the 10th level in [[Chip's Challenge Level Pack 2]]. The only other [[Mike Lask|Mike L.]] contribution to CCLP2, this level has his wit to it. A [[water]] space guards the exit, and while a [[block]] cannot be directly pushed into it, moving three blocks around to remove some [[bomb]]s allows for that. There are no [[flippers]] in the level. | ||
Touch the [[blue button]] and run west, then collect the loose block and move it 5L, and collect both chips to the west of the block, then the three freed by the [[glider]] which was freed by the [[tank]], and, as directed by the hint, the last one under the block. | Touch the [[blue button]] and run west, then collect the loose block and move it 5L, and collect both chips to the west of the block, then the three freed by the [[glider]] which was freed by the [[tank]], and, as directed by the hint, the last one under the block. | ||
Enter the top section from the extreme right and throw out the [[socket]], which now allows Chip to build to the exit. Push block 3 4D, block 2 5D to the bomb, and block 3 underneath the water. Now, use block 1 to remove the bomb under the third, which allows Chip to reach the exit. | Enter the top section from the extreme right and throw out the [[socket]], which now allows Chip to build to the exit. Push block 3 4D, block 2 5D to the bomb, and block 3 underneath the water. Now, use block 1 to remove the bomb under the third, which allows Chip to reach the exit. | ||
== Walkthrough == | == Walkthrough == | ||
[[File:CCLP2 level 10 solution - 368 seconds|425px]] | |||
{{Level Progression|Maze of One Way|Deconstruction}} | {{Level Progression|Maze of One Way|Deconstruction}} |