Wire: Difference between revisions

439 bytes added ,  18 January 2019
Added lightning bolt
(→‎Latch: Added latch images)
(Added lightning bolt)
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|cc1index  =
|cc1index  =
|multidirectional = Yes
|multidirectional = Yes
|moves = No
}}
{{Infobox Game Tile
|name = Lightning Bolt
|image = [[Image:LightningBolt.png]]
|cc1 =
|cc2 = Yes
|cc1index  =
|multidirectional = No
|moves = No
|moves = No
}}
}}
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[[Teleport|Blue teleport]]s can be connected together with wire. If a movable object enters such a teleport network, it must exit a teleport in the same network. Teleports that are not in a network can still link to teleports inside a network. Signal has no effect on these networks.
[[Teleport|Blue teleport]]s can be connected together with wire. If a movable object enters such a teleport network, it must exit a teleport in the same network. Teleports that are not in a network can still link to teleports inside a network. Signal has no effect on these networks.
The '''lightning bolt ''' is a tool introduced in [[Chip's Challenge 2]]. When equipped by a moving object, like [[Chip]], [[Melinda]], [[ghost]]s, [[rover]]s, or [[bowling ball]]s, they will supply signal to a wire. The lightning bolt has no effect on wires that are already activated.


== Tiles that accept signal input ==
== Tiles that accept signal input ==