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In [[Chip's Challenge 2]], pushing an [[ice block]] into water creates [[ice]] and a [[directional block]] creates [[floor]]. | In [[Chip's Challenge 2]], pushing an [[ice block]] into water creates [[ice]] and a [[directional block]] creates [[floor]]. | ||
== Other items == | |||
In the [[MS]] ruleset, objects such as keys and boots can be placed over water or under water. In order to pick up the object underneath water, it must first be cleared away with a block. The item will be erased if a [[glider]] moves over the water tile, however. When the object is over water, Chip can safely pick it up, even without flippers. Note that both these tile combinations are [[Invalid tile|invalid]], and therefore cannot be used in [[Lynx]]. | |||
In [[Chip's Challenge 2]], objects can be placed over water. However, unlike on CC1, Chip or Melinda will drown if they attempt to pick it up without [[flippers]] or clearing the water first. | |||
== See also == | == See also == | ||
* [[Glider]] | * [[Glider]] | ||
* [[Flippers]] | * [[Flippers]] |