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Yike-o-Matic: Difference between revisions

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64 bytes added ,  28 February 2019
Added full level map
m (Tylersontag moved page yike-O-Matic to Yike-O-Matic over redirect: revert)
(Added full level map)
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As noted in the hint in the very southeast, Chip must direct the "Sphere-y-Hot" (or fireball) to repeatedly touch the [[green button]]s, allowing Chip to trudge through the changing walls to the right. Play the block 4D L, which will barely intercept him and send him east. This begins one cycle; however, Chip has to keep him moving. Therefore (since Chip has flippers) move the block 2R D 7L U, then move east across an ''odd'' number of green buttons, through the water to the final chip, and then into the corner. Now, get into the toggle wall sequence and slowly crawl to the exit. About halfway there, the walls will stop temporarily as the next button is not hit for another [14], but take no alarm.
As noted in the hint in the very southeast, Chip must direct the "Sphere-y-Hot" (or fireball) to repeatedly touch the [[green button]]s, allowing Chip to trudge through the changing walls to the right. Play the block 4D L, which will barely intercept him and send him east. This begins one cycle; however, Chip has to keep him moving. Therefore (since Chip has flippers) move the block 2R D 7L U, then move east across an ''odd'' number of green buttons, through the water to the final chip, and then into the corner. Now, get into the toggle wall sequence and slowly crawl to the exit. About halfway there, the walls will stop temporarily as the next button is not hit for another [14], but take no alarm.
==Full level map==
[[Image:Cclp2_full_map_level_39.png|500px]]


== Walkthrough ==
== Walkthrough ==

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