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|difficulty ms = 1
|difficulty ms = 1
|bold difficulty ms = 3
|bold difficulty ms = 4
|bold complexity ms = 1
|bold complexity ms = 2


|difficulty lynx =
|difficulty lynx =
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Ed H. is probably the artist Ed Halley; the other three names are not known. The ''TONY'' mentioned in the password could be surnamed Garcia or Krueger, and is generally assumed to be the former. Tony Krueger was the MS version's author, which is mentioned along with Ed Halley's name in the ''About Chip's Challenge'' popup accessible from the ''Help'' menu.
Ed H. is probably the artist Ed Halley; the other three names are not known. The ''TONY'' mentioned in the password could be surnamed Garcia or Krueger, and is generally assumed to be the former. Tony Krueger was the MS version's author, which is mentioned along with Ed Halley's name in the ''About Chip's Challenge'' popup accessible from the ''Help'' menu.


To complete the level, slide on the [[ice]] and play between the DOUG and T. to reach [[fire boots]] and then down to the exit on [31, 31] (which has a "P.S." hint next to it), or use the [[AVI]] solution to win in 8 seconds, but risking Chip's life. The probability of the optimal solution's success is 9/1024: three random [[force floor]]s must all move Chip D, and the other two must face any direction but D so Chip can override them.
To complete the level, slide on the [[ice]] and play between the DOUG and T. to reach [[fire boots]] and then down to the exit on (31, 31) (which has a "P.S." hint next to it), or use the [[AVI]] solution to win in 8 seconds, but risking Chip's life. The probability of the optimal solution's success is 9/1024: three random [[force floor]]s must all move Chip D, and the other two must face any direction but D so Chip can override them.


== Trivia ==
== Trivia ==
* If the player carefully looks in an earlier [[level editor]] or uses the newer [[CCLD]], a map such as the one shown above reveals that there are five [[ice]] spaces under other ice spaces, which is illegal in Lynx; however, this level doesn't appear in the Atari Lynx version of the game. They can be found on the [[grid]] at coordinates [0, 25], [5, 26], [10, 27], [19, 28] and [27, 29].
* If the player carefully looks in a [[level editor]], a map such as the one shown above reveals that there are five [[ice]] spaces [[Invalid tile|under other ice spaces]], which is illegal in Lynx; however, this level doesn't appear in the Atari Lynx version of the game. They can be found on the [[grid]] at coordinates (0, 25), (5, 26), (10, 27), (19, 28) and (27, 29).


* In the Lynx version, this level does not exist; however, it comes with its own surprise: entering the password <tt>MAND</tt> will bring up a fractal generator. In the original Lynx version, Cake Walk was simply level 145, but in [[Tile World]]'s Lynx version, a hole is left in that slot and the Mandelbrot fractal is not shown either.
* In the Lynx version, this level does not exist; level 145 is simply a dummy that triggers the ending sequence after completing [[Fireflies]]. The entry in the password table for level 145 is ''YBLI'', and as expected, entering this displays the victory sequence.
[[Image:Fractal.png|thumb|150px|The fractal in the original Lynx]]


* In the Lynx version, the entry in the password table for level 145 is <tt>YBLI</tt>. Entering this displays the victory sequence.
* There is also another "hidden" password, ''MAND'', which is an intended easter egg that displays a [https://en.wikipedia.org/wiki/Mandelbrot_set| Mandelbrot fractal set]. The fractal takes nearly half an hour to fully appear on the screen, and even once it finishes, the only way out of this "level" is to reset the console. Despite that it is not actually a real level at all, most consider this hidden easter egg to be the true 145th level of Chip's Challenge.
[[Image:Fractal.png|thumb|200px|The fractal in the original Lynx]]


==Full level map==
==Full level map==
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