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(Added full level map) |
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== Trivia == | == Trivia == | ||
* This is the first level in CCLP3 where the bold route is not guaranteed 100% of the time under the MS ruleset. This is not the case in the [[Lynx Ruleset]]. Because of different [[force floor|random force floor]] and [[walker]] behaviors, the bold route for the first 35 levels of CCLP3 will work every time. One must go to [[Zelgon's Lair]] to find an unconstrained blob, the only non-deterministic aspect of the Lynx ruleset. | * This is the first level in CCLP3 where the bold route is not guaranteed 100% of the time under the MS ruleset. This is not the case in the [[Lynx Ruleset]]. Because of different [[force floor|random force floor]] and [[walker]] behaviors, the bold route for the first 35 levels of CCLP3 will work every time. One must go to [[Zelgon's Lair]] to find an unconstrained blob, the only non-deterministic aspect of the Lynx ruleset. | ||
==Full level map== | |||
[[Image:Cclp3_full_map_level_27.png|500px]] | |||
{{Level Progression|Spiral|Pac Man}} | {{Level Progression|Spiral|Pac Man}} |