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88 bytes added ,  30 March 2019
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== Personality ==
== Personality ==


As she is a mental marvel, Melinda keeps track of the player's scores through the entire game and delivers encouraging [[special dispatch]]es along the way. As Melinda is a rewarding type of person, she will allow Chip to skip a level if he is killed or restart the level 10 times after walking or sliding over 32 tiles.
As she is a mental marvel, Melinda keeps track of the player's scores through the entire game and delivers encouraging [[special dispatch]]es along the way. As Melinda is a rewarding type of person, she will allow Chip to skip a level if he is killed or restart the level 10 times after walking or sliding over 32 tiles. When this happens, a window will pop up reading the following: "''You seem to be having trouble with this level. Would you like to skip to the next level?''" Clicking ''Yes'' will unlock the next level. <!---Does it work differently on level 144?--->
 
When this happens, a window will pop up reading the following: "''You seem to be having trouble with this level. Would you like to skip to the next level?''" Clicking ''Yes'' will unlock the next level. <!---Does it work differently on level 144?--->


The [[monster]]s in Chip's Challenge were mostly created by Melinda as a fun and challenging way to pass time. Six of them are abandoned experiments that managed to get into the clubhouse, the [[blob]] and [[paramecium]] were created by accident in a period of genetic engineering, and the [[bug]]s came from a collection she brought back from Africa which got loose and began to multiply.
The [[monster]]s in Chip's Challenge were mostly created by Melinda as a fun and challenging way to pass time. Six of them are abandoned experiments that managed to get into the clubhouse, the [[blob]] and [[paramecium]] were created by accident in a period of genetic engineering, and the [[bug]]s came from a collection she brought back from Africa which got loose and began to multiply.
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== Melinda in scoring ==
== Melinda in scoring ==


Melinda is also referred to in scoring purposes as the always-present leader of the CC high score list. [[James Anderson]]'s high score tables write the Melinda time underneath the best [[Public TWS|public time]]
Melinda is also referred to in scoring purposes as the always-present leader of the CC high score list. [[James Anderson]]'s high score tables write the Melinda time underneath the best [[Public TWS|public time]]. For an example, see [https://jamesa7171.net/level.php?set=0&level=23 the Blobnet scoreboards.]


This score is the ''Melinda score'', which is the [[bold time]] on every level plus any [[Melinda time]]s: potential improvements which are possible, but have not yet been scored. These are counted as zeroth place on individual levels' score lists.
The ''Melinda score'', known on James Anderson's scoreboards as the ''Known theoretical max'', is the [[bold time]] on every level plus any [[Melinda time]]s: potential improvements which are possible, but have not yet been scored.
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