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Beware of Bug: Difference between revisions

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'''Beware of Bug''' is the 42nd level in [[Chip's Challenge 1]]. While I.C. You required the use of the hint, Beware of Bug requires nothing beyond the knowledge of the [[monster]] paths. The entire level is a spiral with chips in inside corners, and five monsters attacking Chip along the edges. At the start is a [[water]] space which will destroy the monsters aside from the [[glider]]. All monsters aside from the [[paramecium]] will move around the edges; in the case of the paramecium, step out to the edge and let him move onto the chip location.
'''Beware of Bug''' is the 42nd level in [[Chip's Challenge 1]]. While I.C. You required the use of the hint, Beware of Bug requires nothing beyond the knowledge of the [[monster]] paths. The entire level is a spiral with chips in inside corners, and five monsters attacking Chip along the edges. At the start is a [[water]] space which will destroy the monsters aside from the [[glider]]. All monsters aside from the [[paramecium]] will move around the edges; in the case of the paramecium, step out to the edge and let him move onto the chip location.


The order is one run, paramecium, one run, [[fireball]], ''three runs'', [[bug]], one run, glider, and one run for a second paramecium. The glider will survive and catch the second paramecium, which together will leave the exit the only place to hide. By collecting chip 1 such that the first paramecium must circle and keep the glider trapped on row 1, Chip can still score a theoretical time of 1, which is possible in almost all CC1 levels with the exception of [[Jumping Swarm]] and possibly [[Slo Mo]].
The order is one run, paramecium, one run, [[fireball]], ''three runs'', [[bug]], one run, glider, and one run for a second paramecium. The glider will survive and catch the second paramecium, which together will leave the exit the only place to hide. By collecting chip 1 such that the first paramecium must circle and keep the glider trapped on row 1, Chip can still score a theoretical time of 1, which is possible in almost all CC1 levels with the exception of [[Jumping Swarm]].


==Full level map==
==Full level map==
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