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Dangers of Fire and Beasts: Difference between revisions

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'''Dangers of Fire and Beasts''' is the 55th level in [[Chip's Challenge Level Pack 2]]. [[Rolf Redford]], the designer of this level, describes it as a randomly assorted collage of small [[monster]] and [[fire]] tangles which turned into a level.
'''Dangers of Fire and Beasts''' is the 55th level in [[Chip's Challenge Level Pack 2]]. [[Rolf Redford]], the designer of this level, describes it as a randomly assorted collage of small [[monster]] and [[fire]] tangles which turned into a level.


Move to the section below and take all the chips on the right; touch ''only'' [[red button]] 6 for the easier, simpler 77 route. This will clone a [[block]] which opens the [[toggle wall]]s at the start, while the other red buttons will clone [[teeth]]. Retreat upwards with the chips on the left, then the freed ones at the very start, and now move to the far west and collect the chips and [[fire boots]] from the sliding [[glider]]s.
== 77 route ==
 
Move to the section below and take all the chips on the right, then touch ''only'' [[red button]] 6. This will clone a [[block]] which opens the [[toggle wall]]s at the start, while the other red buttons will clone [[teeth]]. Retreat upwards with the chips on the left, then the freed ones at the very start, and now move to the far west and collect the chips and [[fire boots]] from the sliding [[glider]]s.


In the third section to the south are some useful [[item]]s, and also two blocks that allow Chip to reach the second section. Move D onto the third slalom, then LD 2L RU and move block 1 outwards to 2U off the [[blue lock]], which will allow Chip to use the block in this section. At the bottom is a [[brown button]] that releases the [[trap]] in the second section; before you hold it down, wipe out the three chips at the very bottom. Now, go collect the other block and push it over the [[water]] space, allowing Chip to enter the second area.
In the third section to the south are some useful [[item]]s, and also two blocks that allow Chip to reach the second section. Move D onto the third slalom, then LD 2L RU and move block 1 outwards to 2U off the [[blue lock]], which will allow Chip to use the block in this section. At the bottom is a [[brown button]] that releases the [[trap]] in the second section; before you hold it down, wipe out the three chips at the very bottom. Now, go collect the other block and push it over the [[water]] space, allowing Chip to enter the second area.
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Due to the various different ways in which the walker is able to move within the small space, the probability of this route is unknown.
Due to the various different ways in which the walker is able to move within the small space, the probability of this route is unknown.


== Unsolvability in [[Lynx]] ==
== Fix for Lynx ==


The gliders guarding the exit die in fire in MS, but because this does not happen in Lynx, Dangers of Fire and Beasts cannot be solved. Swap the gliders and fire for [[fireball]]s and water to make the level possible. Note that Chip is able to boost over the force floor at (8, 24) even in Lynx, because he was propelled off of another force floor before sliding on the [[ice]].
The gliders guarding the exit die in fire in MS, but because this does not happen in [[Lynx]], Dangers of Fire and Beasts cannot be solved. [[Chip's Challenge Level Pack 2|CCLXP2]] swaps the gliders and fire for [[fireball]]s and water to make the level possible. Note that Chip is able to boost over the force floor at (8, 24) even in Lynx, because he was propelled off of another force floor before sliding on the [[ice]].


==Full level map==
==Full level map==
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