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|image = [[Image:CCLP2 Level 89.png|300px]] | |image = [[Image:CCLP2 Level 89.png|300px]] | ||
|levelset = [[Chip's Challenge Level Pack 2]] | |levelset = [[Chip's Challenge Level Pack 2]] | ||
|designer = [[Christian Ståhl]] | |||
|level = 89 | |level = 89 | ||
|password = WGON | |password = WGON | ||
|hint = No | |hint = No | ||
|chips required = 10 | |chips required = 10 | ||
|chips available = 20 ( | |chips available = 20<br>''(10 are in a decoy section)'' | ||
|time = 450 | |time = 450 | ||
|bold = 381 | |bold = 381 | ||
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}} | }} | ||
'''The Ghetto Defender''' is the 89th level in [[Chip's Challenge Level Pack 2]]. In this Nordic-influenced level | '''The Ghetto Defender''' is the 89th level in [[Chip's Challenge Level Pack 2]]. In this Nordic-influenced level, [[Chip]] must negotiate various obstacles, many of which are red herrings, so he has to be careful what he chooses. For example, if Chip turns to the west, takes the ten chips and lets the [[bug]]s out of the way to collect the two [[key]]s, and tries to exit below, he will be disappointed by a [[hidden wall]]. | ||
Since the ten chips can be collected anyway later, and the two keys have no use anywhere else, move to the right: >U R 2U 3R from coming out of the teleport, in [[even step]] specifically. Now, due to the hidden walls blocking off another [[teeth]] below, Chip can dive right in to take the goodies, then 2U and left. | Since the ten chips can be collected anyway later, and the two keys have no use anywhere else, move to the right: >U R 2U 3R from coming out of the teleport, in [[even step]] specifically. Now, due to the hidden walls blocking off another [[teeth]] below, Chip can dive right in to take the goodies, then 2U and left. |