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'''Exclusive''' is the 132nd level in [[Chip's Challenge 1]] for the unfinished NES port. It is unknown who designed it, but it was ported to a .DAT for play in [[Tile World]] by [[Eric Schmidt]]. Exclusive is long, but relatively easy, so long as the player keeps their wits about them. The level was intended to be played under [[Lynx]] rules, and when ported to [[MS]] it becomes majorly [[Busted level|busted]], because reaching the [[skates]] allows [[Chip]] to walk through an [[ice]] corner at the start of the level. As a result, the [[bold time]] in MS is significantly faster than the bold time in Lynx.
'''Exclusive''' is the 132nd level in [[Chip's Challenge 1]] for the unfinished NES port. It is unknown who designed it, but it was ported to a .DAT for play in [[Tile World]] by [[Eric Schmidt]]. Exclusive is long, but relatively easy, so long as the player keeps their wits about them. The level was intended to be played under [[Lynx]] rules, and when ported to [[MS]] it becomes majorly [[Busted level|busted]], because reaching the [[skates]] allows [[Chip]] to walk through an [[ice]] corner at the start of the level. As a result, the [[bold time]] in MS is significantly faster than the bold time in Lynx.


For those who want to win the intended way, here is a more casual-oriented solution. From the start, there are 4 entrances to the [[teleport]], all of which lead to different sections. Enter from the bottom tile to reach the [[teeth]] area; sneak past it and head along the bottom of the level to reach a column of 5 blocks in the southwest. Use 2 [[block]]s to turn the top 2 [[water]] tiles to floor, then retrieve a third block and use it to detonate the third [[bomb]] from the left. Ignore the [[Computer chip|chip]] to the northeast, as it won't be required; instead, head northwest to an area with a [[red button]]. Tap the button at least four times to clone enough [[fireball]]s to get all three [[yellow key]]s, and push the block onto the button to get it out of [[Chip]]'s way.
For those who want to win the intended way, here is a more casual-oriented solution. From the start, there are 4 entrances to the [[teleport]], all of which lead to different sections. Enter from the bottom tile to reach the [[teeth]] area; sneak past it and head along the bottom of the level to reach a column of 5 blocks in the southwest. Use 2 [[block]]s to turn the top 2 [[water]] tiles to floor, then retrieve a third block and use it to detonate the third [[bomb]] from the left. Ignore the [[Computer chip|chip]] to the northeast, as it won't be required; instead, head northwest to an area with a [[red button]]. Tap the button at least four times to clone enough [[fireball]]s to get all three [[yellow key]]s, and push the block onto the button to get it out of the way.


With the first blue key in hand, collect the [[fire boots]] back in the lower block area, then head to the [[suction boots]] and [[red key]] seen above and use the suction boots to collect the [[flippers]]. Note that there is no [[gravel]] guarding the flippers, meaning the [[glider]] circling here can ambush you if you aren't fast enough. Return to the block section where 2 blocks remain and bring one of these blocks over to the [[thief]] section by maneuvering it through the ice section and to the northwest.
With the first blue key in hand, collect the [[fire boots]] back in the lower block area, then head to the [[suction boots]] and [[red key]] seen above and use the suction boots to collect the [[flippers]]. Note that there is no [[gravel]] guarding the flippers, meaning the [[glider]] circling here can ambush you if you aren't fast enough. Return to the block section where 2 blocks remain and bring one of these blocks over to the [[thief]] section by maneuvering it through the ice section and to the northwest.
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