trusted-editors
544
edits
Please create an account or Login! Have fun!
m ((via JWB)) |
mNo edit summary |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Level | {{Infobox Level | ||
|pack = cclp2 | |||
| | |||
|level = 132 | |level = 132 | ||
| | |image = [[File:CCLP2 Level 132.png|300px]] | ||
| | |||
}} | }} | ||
'''Captured''' is the 132nd level in [[Chip's Challenge Level Pack 2]]. This level consists of a stark [[water]] island with [[glider]]s using [[teleport]]s to cycle on the top and bottom of the level, cloning themselves to shoot at Chip. The bottom and the top each have a 1-space gap between all the gliders; they also fit perfectly. Captured will thus likely be appealing to arcade-game players; in the original set by [[Eric Schmidt]], this level was named ''World War III?'', in reference to large monster-dodging arcade-type levels named ''World War I'' and ''World War II''. | '''Captured''' is the 132nd level in [[Chip's Challenge Level Pack 2]]. This level consists of a stark [[water]] island with [[glider]]s using [[teleport]]s to cycle on the top and bottom of the level, cloning themselves to shoot at Chip. The bottom and the top each have a 1-space gap between all the gliders; they also fit perfectly. Captured will thus likely be appealing to arcade-game players; in the original set by [[Eric Schmidt]], this level was named ''World War III?'', in reference to large monster-dodging arcade-type levels named ''World War I'' and ''World War II''. | ||
Line 29: | Line 12: | ||
To finish, walk LUL and shove the block to the water, opening up the exit. Interestingly enough, the exit is under a pair of [[flippers]] - one of only eleven exits on the [[grid]]'s lower layer in CCLP2 - and as flippers are [[transparent]], Chip can see the exit tile. | To finish, walk LUL and shove the block to the water, opening up the exit. Interestingly enough, the exit is under a pair of [[flippers]] - one of only eleven exits on the [[grid]]'s lower layer in CCLP2 - and as flippers are [[transparent]], Chip can see the exit tile. | ||
The | The first [[AVI]] contains the 246 non-mouse route. | ||
== Trivia == | == Trivia == | ||
Line 36: | Line 19: | ||
==Full level map== | ==Full level map== | ||
[[ | [[File:Cclp2_full_map_level_132.png|500px]] | ||
== Walkthrough == | == Walkthrough == | ||
{{#ev:youtube|KrpePY5vXnw}} | {{#ev:youtube|KrpePY5vXnw}} | ||
{{#ev:youtube|B9ulgSvZc6s}} | {{#ev:youtube|B9ulgSvZc6s}} | ||
{{Level Progression|Time Bomb (CCLP2 level)|Block Maze}} | {{Level Progression|Time Bomb (CCLP2 level)|Block Maze}} | ||
[[Category:Levels unplayable in Lynx]] | [[Category:Levels unplayable in Lynx]] |