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{{Infobox Game Tile
{{Infobox Tile
|name = Block
|image = [[Image:Block.png]] [[Image:BlockCC2.png]]
|cc1 = Yes
|cc1 = Yes
|cc2 = Yes
|cc2 = Yes
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== Rules ==
== Rules ==
Blocks are one of the most useful and most frequently seen tiles; they can be used to hold down [[brown button]]s, destroy [[bomb]]s, turn [[water]] into [[dirt]], and redirect monsters to a more desirable location. In MS, [[thieves]], [[dirt]], monsters, [[computer chip]]s, [[lock]]s, fake [[blue wall]]s and [[socket]]s are block-acting walls, and in [[Lynx]], [[hint]]s, [[boot]]s and [[exit]]s are added. One notable exception is the [[thin wall]]; only the blocked side(s) stop the block from entering its square, and in MS, it can be pushed off this tile from the blocked side (the [[flick]]).
Blocks are one of the most useful and most frequently seen tiles; they can be used to hold down [[brown button]]s, destroy [[bomb]]s, turn [[water]] into [[dirt]], and redirect monsters to a more desirable location. In MS, [[thieves]], [[dirt]], monsters, [[computer chip]]s, [[lock]]s, fake [[blue wall]]s and [[socket]]s are block-acting walls, and in [[Lynx]], [[hint]]s, [[boot]]s and [[exit]]s are added. One notable exception is the [[thin wall]]; only the blocked side(s) stop the block from entering its square, and in MS, it can be pushed off this tile from the blocked side (the [[flick]]).


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== Movement ==
== Movement ==
In addition to being physically pushed by Chip, blocks can be [[Clone block|cloned]] and slide through [[ice]], [[force floor]]s, and [[teleport]]s. There is a danger in this, as a block that lands on Chip will kill him, with the [[Death message]]: ''Ooops! Watch out for moving blocks!'' A block clones at 5 [[m/s]] in Lynx and 20 m/s in MS, so it cannot be seen cloning in MS. If another block or a monster clones a block onto a space Chip is about to step, the block will get there first and Chip will push it. However, if Chip himself clones the block in this situation because of stepping onto the [[red button]], he will be on the square first and thus will die.
In addition to being physically pushed by Chip, blocks can be [[Clone block|cloned]] and slide through [[ice]], [[force floor]]s, and [[teleport]]s. There is a danger in this, as a block that lands on Chip will kill him, with the [[Death message]]: ''Ooops! Watch out for moving blocks!'' A block clones at 5 [[m/s]] in Lynx and 20 m/s in MS, so it cannot be seen cloning in MS. If another block or a monster clones a block onto a space Chip is about to step, the block will get there first and Chip will push it. However, if Chip himself clones the block in this situation because of stepping onto the [[red button]], he will be on the square first and thus will die.


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== Chip and sliding blocks ==
== Chip and sliding blocks ==
The currently moving Chip can be killed by a sliding or cloned block (obviously not a pushed block); any non-moving Chip can be killed by a sliding, cloned or pushed block. However, a non-moving Chip on the ''lower layer'', as long as it remains hidden, can only be killed by a block, and only if the tile on the upper layer is [[floor]] or [[water]]. In any other case, the Chip tile will be erased from or revealed on the lower layer as normal.
The currently moving Chip can be killed by a sliding or cloned block (obviously not a pushed block); any non-moving Chip can be killed by a sliding, cloned or pushed block. However, a non-moving Chip on the ''lower layer'', as long as it remains hidden, can only be killed by a block, and only if the tile on the upper layer is [[floor]] or [[water]]. In any other case, the Chip tile will be erased from or revealed on the lower layer as normal.


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