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{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp2 | ||
|level = 149 | |||
|image = [[File:CCLP2 Level 149.png|300px]] | |image = [[File:CCLP2 Level 149.png|300px]] | ||
}} | }} | ||
'''Key Color''' is the 149th and final level in [[Chip's Challenge Level Pack 2]]. It was designed by David Stanley and is the fifth and final [[secret level]] in CCLP2. In Key Color, there are several consecutive locked block sections where each block is used in different locations. Since it is the ending of CCLP2, the player can expect a hard challenge. The color of the keys correspond to sections of levels of which have the same color tiles (for example, a red key unlocks blocks used in a section filled with bombs). | '''Key Color''' is the 149th and final level in [[Chip's Challenge Level Pack 2]]. It was designed by [[David Stanley]] and is the fifth and final [[secret level]] in CCLP2. In Key Color, there are several consecutive locked block sections where each block is used in different locations. Since it is the ending of CCLP2, the player can expect a hard challenge. The color of the keys correspond to sections of levels of which have the same color tiles (for example, a red key unlocks blocks used in a section filled with bombs). | ||
This article describes the steps required to achieve a time of 408. Since this article's original writing, the fastest time has increased substantially to 424. | This article describes the steps required to achieve a time of 408. Since this article's original writing, the fastest time has increased substantially to 424. | ||
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Along with a handful of other levels such as [[Fire and Water]] and [[Fire Bugs]], Key Color received an edit from its original form, this time to the level itself - the addition of some [[gravel]] spaces, particularly the one near the blob [[clone machine]]. This was done to wipe out the astronomically low chance of blobs wandering all the way through the block room, all the way south, and exploding a [[bomb]] for Chip, which would raise the bold time significantly but be, for all practical purposes, impossible to replicate if it were scored. | Along with a handful of other levels such as [[Fire and Water]] and [[Fire Bugs]], Key Color received an edit from its original form, this time to the level itself - the addition of some [[gravel]] spaces, particularly the one near the blob [[clone machine]]. This was done to wipe out the astronomically low chance of blobs wandering all the way through the block room, all the way south, and exploding a [[bomb]] for Chip, which would raise the bold time significantly but be, for all practical purposes, impossible to replicate if it were scored. | ||
==Full level map== | == Full level map == | ||
[[File:Cclp2_full_map_level_149.png|500px]] | [[File:Cclp2_full_map_level_149.png|500px]] | ||
== Walkthrough == | == Walkthrough == | ||
{{#ev:youtube| | {{#ev:youtube|g4HNfs5FHqo}} | ||
{{Level Progression|Neptune}} | {{Level Progression|Neptune}} |