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The first public version of Tile World was released in 2002 for Windows and Linux. Brian Raiter continued to maintain Tile World until 2006, when Tile World 1.3.0 was released.
The first public version of Tile World was released in 2002 for Windows and Linux. Brian Raiter continued to maintain Tile World until 2006, when Tile World 1.3.0 was released.


In 2010, a new version of Tile World (TW2) was released along [[CCLP3]] by [[Madhav Shanbhag]].  It included [[CCX]] file support and a redesigned interface.  Despite becoming more popular than TW1 <ref>http://cczone.invisionzone.com/index.php?/topic/921-chipsexe-tile-world-or-tile-world-2/</ref>, it faced ocasional criticism, as it did not show passwords and had a few minor OS-specific annoyances.
In 2010, a new version of Tile World (TW2) was released along [[Chip's Challenge Level Pack 3|CCLP3]] by [[Madhav Shanbhag]].  It included [[CCX]] file support and a redesigned interface.  Despite becoming more popular than TW1 <ref>http://cczone.invisionzone.com/index.php?/topic/921-chipsexe-tile-world-or-tile-world-2/</ref>, it faced ocasional criticism, as it did not show passwords and had a few minor OS-specific annoyances.


On March 27 2014, Tile World 2.1 was released one day before [[CCLP1]].  It was made by [[Eric Schmidt]] with assistance from Madhav Shanbhag.  It fixed most of the above issues and added the possibility to change death messages, among other things.  It also fixed a few important ruleset glitches that had existed for a long time in both TW1 and TW2.
On March 27 2014, Tile World 2.1 was released one day before [[CCLP1]].  It was made by [[Eric Schmidt]] with assistance from Madhav Shanbhag.  It fixed most of the above issues and added the possibility to change death messages, among other things.  It also fixed a few important ruleset glitches that had existed for a long time in both TW1 and TW2.
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