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In 2010, a new version of Tile World (TW2) was released along [[Chip's Challenge Level Pack 3|CCLP3]] by [[Madhav Shanbhag]]. It included [[CCX]] file support and a redesigned interface. Despite becoming more popular than TW1 <ref>http://cczone.invisionzone.com/index.php?/topic/921-chipsexe-tile-world-or-tile-world-2/</ref>, it faced ocasional criticism, as it did not show passwords and had a few minor OS-specific annoyances. | In 2010, a new version of Tile World (TW2) was released along [[Chip's Challenge Level Pack 3|CCLP3]] by [[Madhav Shanbhag]]. It included [[CCX]] file support and a redesigned interface. Despite becoming more popular than TW1 <ref>http://cczone.invisionzone.com/index.php?/topic/921-chipsexe-tile-world-or-tile-world-2/</ref>, it faced ocasional criticism, as it did not show passwords and had a few minor OS-specific annoyances. | ||
On March 27 2014, Tile World 2.1 was released one day before [[CCLP1]]. It was made by [[Eric Schmidt]] with assistance from Madhav Shanbhag. It fixed most of the above issues and added the possibility to change death messages, among other things. It also fixed a few important ruleset glitches that had existed for a long time in both TW1 and TW2. | On March 27 2014, Tile World 2.1 was released one day before [[Chip's Challenge Level Pack 1|CCLP1]]. It was made by [[Eric Schmidt]] with assistance from Madhav Shanbhag. It fixed most of the above issues and added the possibility to change death messages, among other things. It also fixed a few important ruleset glitches that had existed for a long time in both TW1 and TW2. | ||
On 24 July 2015, Brian Raiter came back and released Tile World 1.3.1. Both branches of Tile World continue to be maintained with largely similar sets of features. | On 24 July 2015, Brian Raiter came back and released Tile World 1.3.1. Both branches of Tile World continue to be maintained with largely similar sets of features. |