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|image = [[File:CCLP3 Level 12.png|300px]] | |image = [[File:CCLP3 Level 12.png|300px]] | ||
|levelset = Chip's Challenge Level Pack 3 | |levelset = Chip's Challenge Level Pack 3 | ||
|designer = Joshua Bone | |||
|level = 12 | |level = 12 | ||
|password = NRTH | |password = NRTH | ||
Line 8: | Line 9: | ||
|chips available = 8 | |chips available = 8 | ||
|time = 150 | |time = 150 | ||
|bold = 125 | |bold ms = 125 | ||
|difficulty = 1 | |difficulty ms = 1 | ||
|bold difficulty = 2 | |bold difficulty ms = 2 | ||
|bold lynx = 126 | |||
}} | }} | ||
'''My Friend''' is the 12th level in [[Chip's Challenge Level Pack 3 | '''My Friend''' is the 12th level in [[Chip's Challenge Level Pack 3]]. This level begins to explore the theme of [[brown button]]s connecting to [[trap]]s that are horizontally or vertically opposite, rather than seemingly random connections that require trial and error to solve; in such levels where the connections are arbitrary, a [[hint]] will often explain them. The traps are located on the opposite side of the [[wall]] or [[thin wall]] that keeps the [[teeth]] trapped on the button only while [[Chip]] is walking towards the corresponding trap. The key to [[optimization]] is thus to bunch buttons together as much as possible. | ||
Since the teeth is the only monster in the level and Chip wants the teeth to move as quick as | Since the teeth is the only monster in the level and Chip wants the teeth to move as quick as possible, [[odd step]] will always be profitable in [[MS]] while even step is similarly profitable in Lynx; here it is required for 125 in MS and is helpful to the [[bold time]] in [[Lynx]], which exceeds the MS bold due to [[trap sliding]]. | ||
Move straight east to trap 5, then step LD [1] 4U off the trap and let the teeth open up trap 4. Drop to trap 6, pulling the teeth down, and [7] will pass before it opens. Dip to the lowest row and step U over button 7, intended for trap 7, then wait [3] to pull the teeth onto it. Shift 2R and straight north, which will cause trap 2 to open, and then shift back 2L to send the teeth towards trap 1 and button 3. | Move straight east to trap 5, then step [[Directional notation|LD [1] 4U]] off the trap and let the teeth open up trap 4. Drop to trap 6, pulling the teeth down, and [7] will pass before it opens. Dip to the lowest row and step U over button 7, intended for trap 7, then wait [3] to pull the teeth onto it. Shift 2R and straight north, which will cause trap 2 to open, and then shift back 2L to send the teeth towards trap 1 and button 3. | ||
Exact timing is necessary here, since the next button is button 2 for trap 3 and the upcoming L move must be done on the teeth's non-moving turn in order to lure him LU onto the button. Wait [5] before entering the trap, then pass trap 1 and trap 3 accordingly. Step LU 2L 2D [4] D off trap 3 to bring the teeth out and close enough to button 1 that Chip can then pass south towards its corresponding trap, number 8, to collect the final chip and [[exit]] the level. | Exact timing is necessary here, since the next button is button 2 for trap 3 and the upcoming L move must be done on the teeth's non-moving turn in order to lure him LU onto the button. Wait [5] before entering the trap, then pass trap 1 and trap 3 accordingly. Step LU 2L 2D [4] D off trap 3 to bring the teeth out and close enough to button 1 that Chip can then pass south towards its corresponding trap, number 8, to collect the final chip and [[exit]] the level. |