Please create an account or Login! Have fun!

Exclusive: Difference between revisions

Jump to navigation Jump to search
11 bytes added ,  20 June 2019
m
Text replacement - "MS" to "MS"
m (Text replacement - "Lynx" to "Lynx")
m (Text replacement - "MS" to "MS")
Line 23: Line 23:
}}
}}
<section begin=FeaturedArticle />
<section begin=FeaturedArticle />
'''Exclusive''' is the 132nd level in [[Chip's Challenge 1]] for the unfinished NES port. It is unknown who designed it, but it was ported to a .DAT for play in [[Tile World]] by [[Eric Schmidt]]. Exclusive is long, but relatively easy, so long as the player keeps their wits about them. The level was intended to be played under [[Lynx ruleset|Lynx]] rules, and when ported to [[MS]] it becomes majorly [[Busted level|busted]], because reaching the [[skates]] allows [[Chip]] to walk through an [[ice]] corner at the start of the level. As a result, the [[bold time]] in MS is significantly faster than the bold time in Lynx.
'''Exclusive''' is the 132nd level in [[Chip's Challenge 1]] for the unfinished NES port. It is unknown who designed it, but it was ported to a .DAT for play in [[Tile World]] by [[Eric Schmidt]]. Exclusive is long, but relatively easy, so long as the player keeps their wits about them. The level was intended to be played under [[Lynx ruleset|Lynx]] rules, and when ported to [[MS ruleset|MS]] it becomes majorly [[Busted level|busted]], because reaching the [[skates]] allows [[Chip]] to walk through an [[ice]] corner at the start of the level. As a result, the [[bold time]] in MS is significantly faster than the bold time in Lynx.
<section end=FeaturedArticle />
<section end=FeaturedArticle />
For those who want to win the intended way, here is a more casual-oriented solution. From the start, there are 4 entrances to the [[teleport]], all of which lead to different sections. Enter from the bottom tile to reach the [[teeth]] area; sneak past it and head along the bottom of the level to reach a column of 5 blocks in the southwest. Use 2 [[block]]s to turn the top 2 [[water]] tiles to floor, then retrieve a third block and use it to detonate the third [[bomb]] from the left. Ignore the [[Computer chip|chip]] to the northeast, as it won't be required; instead, head northwest to an area with a [[red button]]. Tap the button at least four times to clone enough [[fireball]]s to get all three [[yellow key]]s, and push the block onto the button to get it out of the way.
For those who want to win the intended way, here is a more casual-oriented solution. From the start, there are 4 entrances to the [[teleport]], all of which lead to different sections. Enter from the bottom tile to reach the [[teeth]] area; sneak past it and head along the bottom of the level to reach a column of 5 blocks in the southwest. Use 2 [[block]]s to turn the top 2 [[water]] tiles to floor, then retrieve a third block and use it to detonate the third [[bomb]] from the left. Ignore the [[Computer chip|chip]] to the northeast, as it won't be required; instead, head northwest to an area with a [[red button]]. Tap the button at least four times to clone enough [[fireball]]s to get all three [[yellow key]]s, and push the block onto the button to get it out of the way.
Administrators, trusted-editors
1,422

edits

Navigation menu