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Wire: Difference between revisions

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1 byte removed ,  8 March 2020
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'''Wire''' is a mechanic introduced in [[Chip's Challenge 2]]. It's technically not a [[tile]], but instead enables [[floor]] and [[steel wall]]s to carry a signal between various game elements. Pink buttons, black buttons, and logic gates are capable of outputting a signal, and many more tiles can take signal as input. Wires will also be activated if a movable object steps on it while equipped with the [[lightning bolt]]. Wire tunnels can send current across the map.
'''Wire''' is a mechanic introduced in [[Chip's Challenge 2]]. It's technically not a [[tile]], but instead enables [[floor]] and [[steel wall]]s to carry a signal between various game elements. Pink buttons, black buttons, and logic gates are capable of outputting a signal, and many more tiles can take signal as input. Wires will also be activated if a movable object steps on it while equipped with the [[lightning bolt]]. Wire tunnels can send current across the map.


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