Object: Difference between revisions

16 bytes added ,  9 March 2020
m
→‎Objects in CC2: bolded terms, added link
m (→‎Moving objects: Why do pages keep listing player mirrors separately from monsters when the player mirror page itself calls them monsters?)
m (→‎Objects in CC2: bolded terms, added link)
Line 34: Line 34:


== Objects in CC2 ==
== Objects in CC2 ==
[[Chip's Challenge 2]] greatly expanded the object list and splits them into two types: static objects and moving objects. Static objects, moving objects, and terrain are allowed on a single tile at once, making combinations like a key on [[gravel]] under a block now possible.
[[Chip's Challenge 2]] greatly expanded the object list and splits them into two types: '''static objects''' and '''moving objects'''. Static objects, moving objects, and [[terrain]] are allowed on a single tile at once, making combinations like a key on [[gravel]] under a block now possible.


Object behaviors in CC2 are more complex than CC1. More details about object interactions can be found on their individual pages.
Object behaviors in CC2 are more complex than CC1. More details about object interactions can be found on their individual pages.
trusted-editors
994

edits