trusted-editors
994
edits
Please create an account or Login! Have fun!
m ((via JWB)) |
m (added designer to infobox) |
||
Line 4: | Line 4: | ||
|levelset = Chip's Challenge Level Pack 2 | |levelset = Chip's Challenge Level Pack 2 | ||
|level = 149 | |level = 149 | ||
|designer = David Stanley | |||
|password = FJMS | |password = FJMS | ||
|chips required = 38 | |chips required = 38 | ||
Line 19: | Line 20: | ||
|bold complexity lynx = 5 | |bold complexity lynx = 5 | ||
}} | }} | ||
'''Key Color''' is the 149th and final level in [[Chip's Challenge Level Pack 2]]. It was designed by [[David Stanley]] and is the fifth and final [[secret level]] in CCLP2. In Key Color, there are several consecutive locked block sections where each block is used in different locations. Since it is the ending of CCLP2, the player can expect a hard challenge. The color of the keys correspond to sections of levels of which have the same color tiles (for example, a red key unlocks blocks used in a section filled with bombs). | |||
'''Key Color''' is the 149th and final level in [[Chip's Challenge Level Pack 2]]. It was designed by David Stanley and is the fifth and final [[secret level]] in CCLP2. In Key Color, there are several consecutive locked block sections where each block is used in different locations. Since it is the ending of CCLP2, the player can expect a hard challenge. The color of the keys correspond to sections of levels of which have the same color tiles (for example, a red key unlocks blocks used in a section filled with bombs). | |||
This article describes the steps required to achieve a time of 408. Since this article's original writing, the fastest time has increased substantially to 424. | This article describes the steps required to achieve a time of 408. Since this article's original writing, the fastest time has increased substantially to 424. | ||
Line 37: | Line 37: | ||
Along with a handful of other levels such as [[Fire and Water]] and [[Fire Bugs]], Key Color received an edit from its original form, this time to the level itself - the addition of some [[gravel]] spaces, particularly the one near the blob [[clone machine]]. This was done to wipe out the astronomically low chance of blobs wandering all the way through the block room, all the way south, and exploding a [[bomb]] for Chip, which would raise the bold time significantly but be, for all practical purposes, impossible to replicate if it were scored. | Along with a handful of other levels such as [[Fire and Water]] and [[Fire Bugs]], Key Color received an edit from its original form, this time to the level itself - the addition of some [[gravel]] spaces, particularly the one near the blob [[clone machine]]. This was done to wipe out the astronomically low chance of blobs wandering all the way through the block room, all the way south, and exploding a [[bomb]] for Chip, which would raise the bold time significantly but be, for all practical purposes, impossible to replicate if it were scored. | ||
==Full level map== | == Full level map == | ||
[[File:Cclp2_full_map_level_149.png|500px]] | [[File:Cclp2_full_map_level_149.png|500px]] | ||