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{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp2 | ||
|level = 141 | |||
|image = [[File:CCLP2 Level 141.png|300px]] | |image = [[File:CCLP2 Level 141.png|300px]] | ||
}} | |||
'''Oracle II''' is the 141st level in [[Chip's Challenge Level Pack 2]]. Noticably harder than [[Oracle I]], the other part of [[Dale Bryan]]'s two-part series, Oracle II is not very hard on the left side, but the right side is a right difficult. Fortunately, it can be inferred where Chip must move the blocks in order to free the entire area for use. | |||
In the case of Oracle II, there are [[bomb]]s in place of the [[water]] in the original one, which shortens it slightly, and the path to the exit turns to the left, using an [[ice]] space which makes the level just a tad harder to collect the bold time on. There are also two separate directions that Chip must build the blocks from; Chip has to start on the left, because he can only switch the [[toggle wall]] once by touching the [[red button]], which clones a [[block]] onto the [[green button]]. | In the case of Oracle II, there are [[bomb]]s in place of the [[water]] in the original one, which shortens it slightly, and the path to the exit turns to the left, using an [[ice]] space which makes the level just a tad harder to collect the bold time on. There are also two separate directions that Chip must build the blocks from; Chip has to start on the left, because he can only switch the [[toggle wall]] once by touching the [[red button]], which clones a [[block]] onto the [[green button]]. |