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(moved some CC2 info to its section; changed an example since hints aren't block-acting walls in MS; various minor edits) |
(→CC2 only: fireballs melt ice blocks) |
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* If a [[block|dirt block]] is [[Item Bestowal|bestowed]] [[fire boots]] and then [[transmogrifier|transformed]], the resulting ice block will not melt in [[flame jet]]s or convert fire to water. If it is bestowed [[flippers]], it will not convert water to ice. | * If a [[block|dirt block]] is [[Item Bestowal|bestowed]] [[fire boots]] and then [[transmogrifier|transformed]], the resulting ice block will not melt in [[flame jet]]s or convert fire to water. If it is bestowed [[flippers]], it will not convert water to ice. | ||
* Ice blocks can remove some [[acting dirt]] in addition to dirt itself, like fake [[blue wall]]s and [[socket]]s (only if the chip count is zero for the latter). More precisely, they will only remove [[terrain]] acting dirt and will not pick up [[static object]]s, even blue [[key]]s. | * Ice blocks can remove some [[acting dirt]] in addition to dirt itself, like fake [[blue wall]]s and [[socket]]s (only if the chip count is zero for the latter). More precisely, they will only remove [[terrain]] acting dirt and will not pick up [[static object]]s, even blue [[key]]s. | ||
* Ice blocks on floor or wires will melt into water when a [[fireball]] collides with them. | |||
== Use in CC1 == | == Use in CC1 == |