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The route to get to the eighth blue wall is 2L 2D 3L 2U 5L DL 4U, which pads down one dirt, and then D 7R, which gets Chip behind the second block. Break through the wall and approach the bouncing ball section at the top; this is where the chips are. Wait [2] on the left side, then follow this route through the balls: U [3] 4U [3] 6U 4R [2] 2R (2D 3R [2] RD 2R 4D) 2U [2] 12L 3R D [3] R 2D L [2] 6L 2D 2R DRD 2R [1] R 2D [1] 3R 2D [1], and then out and back to the exit. | The route to get to the eighth blue wall is 2L 2D 3L 2U 5L DL 4U, which pads down one dirt, and then D 7R, which gets Chip behind the second block. Break through the wall and approach the bouncing ball section at the top; this is where the chips are. Wait [2] on the left side, then follow this route through the balls: U [3] 4U [3] 6U 4R [2] 2R (2D 3R [2] RD 2R 4D) 2U [2] 12L 3R D [3] R 2D L [2] 6L 2D 2R DRD 2R [1] R 2D [1] 3R 2D [1], and then out and back to the exit. | ||
==Trivia== | |||
The misspelling of the hint can be found in both the Microsoft and Atari Lynx versions of the game but was corrected for the 2015 Steam release. | |||
==Full level map== | ==Full level map== |