Busted level: Difference between revisions

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* [[Island Hopping]] (''major''): It is possible to use the cloned blocks to direct the [[glider]]s into the [[bomb]]s instead of building all the way down.
* [[Island Hopping]] (''major''): It is possible to use the cloned blocks to direct the [[glider]]s into the [[bomb]]s instead of building all the way down.
* [[High Security]] (''minor''): The yellow [[key]] and the [[block]] at (12,1) are not needed as Chip can use the block at (0,15) to explode the [[bomb]]. In MS mode, it is also possible to release the [[teeth]] to explode the bomb.


* [[Blocks 'n Bombs]] (''major''): Chip can push a block through the [[teleport]] and use this to terminate the cloning [[fireball]] stream guarding the exit, rather than use the block reached in the level's final section.
* [[Blocks 'n Bombs]] (''major''): Chip can push a block through the [[teleport]] and use this to terminate the cloning [[fireball]] stream guarding the exit, rather than use the block reached in the level's final section.
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* [[Wormwood]] (''major''): By leaving specific chips in the starting room untaken for a period of time, Chip can keep the continuous stream of fireballs muzzled long enough by the teeth in the room for Chip to exit.
* [[Wormwood]] (''major''): By leaving specific chips in the starting room untaken for a period of time, Chip can keep the continuous stream of fireballs muzzled long enough by the teeth in the room for Chip to exit.
* [[Key Color]] (''minor''): It is possible to manipulate the [[fireball]]s in such a way that the clone machine]] does not need to be blocked, saving two [[block]]s.


=== Busted due to [[Controller and Boss Glitch]] ===
=== Busted due to [[Controller and Boss Glitch]] ===
* [[Dangers of Fire and Beasts]] (''minor''): Some [[red button]]s hooked up to teeth clone machines can be pressed since it is possible to kill the teeth later, but only if one of them is released south from a [[trap]] when it was facing west originally.  
* [[Dangers of Fire and Beasts]] (''minor''): Some [[red button]]s hooked up to teeth clone machines can be pressed since it is possible to kill the teeth later, but only if one of them is released south from a [[trap]] when it was facing west originally.  


* [[Trapped]] (''major''): The paramecium may not always clone in time to block Chip from collecting a [[blue key]], because its boss is a [[blob]].
* [[Trapped]] (''major''): In MS, the paramecium may not always clone in time to block Chip from collecting a [[blue key]], because its boss is a [[blob]]. A different bust exists in Lynx - the [[bug]]s can be led up to the [[green button]], allowing the blue key at (24,18) to be collected.


=== Miscellaneous causes ===
=== Miscellaneous causes ===
* [[Flame Boy]] (''major''): Chip can use a [[spring step]] to minimize time spent under the control of the force floor at [0, 1], keeping a block next to him just long enough to use the [[Headbanger Rule]] and leap into the exit. This applies to the boosting changes as well, but its other elements are otherwise uncategorizable.
* [[Flame Boy]] (''major''): In MS, Chip can use a [[spring step]] to minimize time spent under the control of the force floor at [0, 1], keeping a block next to him just long enough to use the [[Headbanger Rule]] and leap into the exit. This applies to the boosting changes as well, but its other elements are otherwise uncategorizable. In Lynx, a [[block slapping|block slap]] can be used to push the block onto a [[green button]].


=== Busted in Lynx only ===
=== Busted in Lynx only ===
* [[Madness I]] (''minor''): Chip can push one block through the [[teleport]], then use the explosion delay to [[partial post]] and reach the exit.
* [[Madness I]] (''minor''): Chip can push one block through the [[teleport]], then use the explosion delay to [[partial posting|partial post]] and reach the exit.


* [[Chase Race]] (''major''): With perfect timing, Chip can re-enter the teleport at (30,29) just as the [[bug]] enters the teleport at (26,1), allowing Chip to skip to the exit.
* [[Chase Race]] (''major''): With perfect timing, Chip can re-enter the teleport at (30,29) just as the [[bug]] enters the teleport at (26,1), allowing Chip to skip to the exit.
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