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Chip has a total of [2] spare, which may be necessary because the [[blob]]s will kick the other monsters around. There are many strategies possible using these extra moves: either pick up the chip with U ([-2]), take the [[ice skates]] ([-2]), or wait [1] or [2] directly. In addition, there are many different paths to the chip that avoid the ice skates; these tend to be most effective against the blobs and [[fireball]]s. | Chip has a total of [2] spare, which may be necessary because the [[blob]]s will kick the other monsters around. There are many strategies possible using these extra moves: either pick up the chip with U ([-2]), take the [[ice skates]] ([-2]), or wait [1] or [2] directly. In addition, there are many different paths to the chip that avoid the ice skates; these tend to be most effective against the blobs and [[fireball]]s. | ||
==Fix for Lynx== | |||
While this level is solvable in Lynx, it is much more difficult than in MS as no monsters die in [[fire]], so [[CCLXP2]] adjusts the level by exchanging the fire, [[fire boots]] and [[fireball]]s for [[water]], [[flippers]] and [[glider]]s and reflecting the level vertically. | |||
== Trivia == | == Trivia == |