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Time modifier: Difference between revisions
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Revision as of 05:41, 14 February 2019
A time tile is a type of tile introduced in Chip's Challenge 2 that modifies the level's time limit and include the time bonus, time penalty, and stopwatch. Each of these tiles were introduced in Quick Time, Quick Time II, and Quick Time II, respectively. When or Chip or Melinda collect a time bonus, the time limit increases by 10 seconds, and when they collect a time penalty, the time limit decreases by 10 seconds. They, along with player mirrors, can step on the stopwatch to stop the time limit from counting down or resume the time limit if it is already stopped.
When a level is untimed, a time bonus will make the level timed and provide the player with 10 seconds, as seen in Crazy II. Collecting a time penalty or stepping on a stopwatch has no effect in an untimed level. If the time limit is active and at 10 seconds or lower, Chip or Melinda will run out of time if they collect a time penalty. If the time limit is stopped in this same situation, the timer will stay paused at one second. This behavior is used in the bold time for Freeze Frame.